Ray Yee's repositories
cpp-crossplatform-minimal-sample
A minimal sample demonstrating how to share C++ games code between iOS and Android projects
Game-Programming-Patterns-CN
游戏编程模式中文
Mathematics
Mathematical algorithm. about linear algebra, probability and statistics, graphics, artificial intelligence. it`s learning and experimentally, and cpu-based.
alfred-workflows
A collection of Alfred 2 workflows that will rock your world
algorithms
Algorithms & Data Structures in C++
cereal
A C++11 library for serialization
chinese-keywords
Collected sensitive Chinese keywords from various sources; for censorship testing and searching for sensitive content
cocos2d-swift
cocos2d for iOS and OS X, built using Objective-C
CocoStudioPlugin
CocoStudioPlugin for Flash
GEMA_MagicStone
A Connection Eliminate Game
GFraMe
A SDL2 based game framework (being) written in C (stands for Game FraMework... lame, I know XD)
iod
Meta programming utilities for C++14
keepassx
KeePassX is a cross platform port of the windows application “Keepass Password Safe”.
libjson-rpc-cpp
C++ framework for json-rpc (json remote procedure call)
libRocket
libRocket - The HTML/CSS User Interface library
macdown
Open source Markdown editor for OS X.
Nature
Algorithms for simulate natural phenomena.
OpenEmu
Emulator framework for Mac OS X
oxygine-framework
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
piskel
A simple web-based tool for Spriting and Pixel art.
Pixer
Pixer is the easiest and most beautiful way to create pixel art in computer.
rayyee.github.io
Build a Jekyll blog in minutes, without touching the command line.
shadowsocks-android
A Shadowsocks client for Android
SpriteBuilder
Objective-C Game Development Suite
stb
stb single-file public domain libraries for C/C++
SwiftFlappyFly
Flappy Bird clone using Swift, Cocos2D-Swift and SpriteBuilder
tools
Various tools used to compile Swift and Objective-C++ for Android
UnityDecompiled
An unofficial repo of decompiled Unity dll files
usfxr
A Unity port of sfxr/as3sfxr/bfxr