Rasmus Rønn Nielsen (raroni)

raroni

Geek Repo

Company:Unity Technologies

Location:Denmark

Home Page:http://www.polylab.dk

Github PK Tool:Github PK Tool

Rasmus Rønn Nielsen's repositories

lockstep

Lockstep synchronization in C/C++

Language:C++Stargazers:73Issues:8Issues:0

fixie

Fixed point math library for C++

Language:C++Stargazers:21Issues:6Issues:0

Flowstone

Hobby game engine.

Language:C++Stargazers:2Issues:0Issues:0

Zep

A entity/component system in C++.

Language:C++Stargazers:2Issues:2Issues:0

ld32

My not finished entry for Ludum Dare 32

Language:JavaScriptStargazers:1Issues:0Issues:0

vincent

A simple C++ unit testing library avoiding macros, function pointers, and all nasty stuff.

Language:C++Stargazers:1Issues:2Issues:0

cane

Cane is light weight 2d game engine based on the canvas element.

Language:JavaScriptStargazers:0Issues:2Issues:0

cobin

Minimalistic Rust bindings for Metal and related Cocoa bindings.

Language:RustStargazers:0Issues:0Issues:0

dart_behavior_trees

Behavior trees library written in Dart.

Language:DartStargazers:0Issues:0Issues:0

dart_graphing

Simple graph library for Dart.

Language:DartStargazers:0Issues:0Issues:0

dash

Modular game engine written in Dart based on the entity component architecture.

Language:DartStargazers:0Issues:0Issues:0

eagle_tribe

A game for the Ludum Dare 28 competition.

Language:JavaScriptStargazers:0Issues:2Issues:0

ether

A game inspired by 19th century scientific theory about the aether. Primarily for testing my experimental Dart game engine.

Language:DartStargazers:0Issues:2Issues:0

hackweek19-oidn

Porting OIDN to Barracuda

Language:C#Stargazers:0Issues:0Issues:0

heroku_dart_websocket_test

Just playing around with Heroku, Dart, and WebSockets :)

Language:DartStargazers:0Issues:2Issues:0

hsm

Simple hierarchical state machine for Dart.

Language:DartStargazers:0Issues:2Issues:0

isaac

Simple 2D physics library for the Dash game engine.

Language:DartStargazers:0Issues:2Issues:0

ld30_template

Ludum Dare 30 base code

Language:JavaScriptStargazers:0Issues:0Issues:0

pathtracer

Multithreaded tiled pathtracer

Language:C++Stargazers:0Issues:1Issues:0

Quark

Cross platform game library for OpenGL ES devices.

Language:C++Stargazers:0Issues:2Issues:0

raroni.github.io

Polylab.dk website.

Language:HTMLStargazers:0Issues:1Issues:0

raroni.github.io_old

Polylab website

Language:HTMLStargazers:0Issues:0Issues:0

raroni.github.io_OLD2

Polylab.dk website.

Language:HTMLStargazers:0Issues:0Issues:0

rrndk

rrn.dk website

Language:JavaScriptStargazers:0Issues:1Issues:0

samba

Experimental entity/component based game engine written in Dart.

Language:DartStargazers:0Issues:0Issues:0

screen_space_ambient_occlusion

Screen space ambient occlusion in WebGL

Language:JavaScriptStargazers:0Issues:0Issues:0

shuttle_quest

An entry for the Ludum Dare game competition.

Language:JavaScriptStargazers:0Issues:0Issues:0

snitch

Snitch is a simple unit testing framework for browser Javascript inspired by Ruby's Minitest.

Language:JavaScriptStargazers:0Issues:0Issues:0

voy

A flexible entity/component based HTML5 2D game framework.

Language:JavaScriptStargazers:0Issues:3Issues:0

zig_c_bug_repro

A code example showing a potential bug in Ziglang

Language:CStargazers:0Issues:1Issues:1