raptoravis's repositories
arcball_camera
Single-header single-function C/C++ immediate-mode camera for your graphics demos
async-js-demo
Some demos to show how to do asynchronous programming using javascript
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
behaviac1
The behaviac is a behavior tree solution, with a GUI designer and a runtime part. The designer is used to design and debug the behavior trees, and the runtime is linked in the final executable to execute the generated behavior trees.
cds_job
C++11 lock-free job queue
concurrent-deque
Lock-free concurrent work stealing deque in C++
Dispatcher
G.O.D - Grand Object-bound Dispatcher
examine
Examine, a memory leak checker on Windows
flythrough_camera
Single-header single-function C/C++ immediate-mode camera for your graphics demos
fungus
An easy to use Unity 3D library for creating illustrated Interactive Fiction games
Hieroglyph-v3
Hieroglyph 3 Rendering Engine
hinge
hinge
IStrategizer
AI engine for Real-Time strategy games
jinming
jinming international
Js-practice
My demo codes for some interesting js problems
mastering-chrome-devtools
:fire: Website for teaching Chrome DevTools
ProcessHollowing32-64
Process Hollowing for 32 bit and 64 bit
sass-playlist
Course files for The Net Ninja SASS tutorial playlist on YouTube
Socket.cpp
Easy C++ Socket Class
Spiky-Project
Unreal Engine MMO game and server example built on Netty
StandardInjection
A simple Dll Injection demonstration
texture-tester
Simple page for testing WebGL texture support
vim-frontend
:star: Vim Frontend is a Vim configured for Front-end Developers.
vue-advanced-workshop
Vue.js workshop hosted by Evan You through Frontend Masters
vuex-playlist
All course files for the Vuex tutorial playlist on The Net Ninja channel
webpack-nginx-example
An example of enviroment with webpack and nginx