Raoul Duke's repositories
Polaris-Open-Source
Polaris is a Microsoft Windows system for running application software with limited authority.
cloudshift
A haXe Stack for Node.js
nbfofpsgame
nbfo fps game
neko_tutorial
A tutorial for using the Neko programming language
add_primitives
A plugin for the Godot Game Engine, capable of generating simple meshes for your game
elm-lang.org
The full source for http://elm-lang.org/, the home-page of the Elm programming language. Open sourced as a way to teach people how to write and serve Elm code. Follow the instructions in README.md to get the site setup on your own machine.
EZAudio
An iOS and OSX audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
Finch
Simple, low-latency OpenAL sound engine for Apple iOS.
flow
Adds static typing to JavaScript to improve developer productivity and code quality.
gamebuilder
Game Builder is an application that allows users to create games with little or no coding experience.
godot-docs
Godot Engine official documentation
HaxeManual
The official Haxe manual
HotswapAgentExamples
Example applications for HotswapAgent plugins
kona
Open-source implementation of the K programming language
lime
A foundational Haxe framework for cross-platform development
ObjectAL-for-iPhone
Mac and iOS Audio development, minus the headache. ObjectAL is the easy Objective-C interface to OpenAL, AVAudioPlayer, and audio session management.
phaser-npm-webpack-typescript-starter-project
Project to get you started with your Phaser (using the npm module) game using Typescript and Webpack for building!
picket-watch
A hybrid Toq smart watch applet and Android app that supports collaborative, location based, poster creation activity.
pulp
A build tool for PureScript projects
react-native-contacts
React Native Contacts
voxelgame
Automatically exported from code.google.com/p/voxelgame