randaldong / HeliosHunter

Ray-Tracer with BVH Acceleration Structure

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

(1) Your name (and your partner's name if working in a group of two, otherwise clarify you are working alone).

My name: Randal Dong,

Partner’s name: Ningyu Zhu

(2) Your UCSD online username and e-mail used. (If using single sign-on, simply enter your official UCSD email)

rudong@ucsd.edu

(3) The image-grader URL for full-res images on UCSD online.

https://raviucsdgroup.s3.amazonaws.com/hw3/401788c05c2992faf9cada7cd545af5d/20230322040815/index.html

(4) The platform your code supports and any specific compilation instructions.

Windows, VS. Specify the command line argument in project property settings, run HeliosHunter.sln

(5) [Optional] Link (URL) to a website which has images and documentation of your raytracer (but please do not post source code publicly on the site). This website is required if you want extra credit. Please do not modify it after you submit the assignment.

Please go to the following website :D

https://www.bilibili.com/read/cv22567350

(6) Any special comments, issues or points in grading or generally about the assignment you want to convey. For this assignment, you should at least describe the acceleration structure you use (if you implemented one), and point to any images/documentation/timings showing it works [timings can just be included in the README, ideally images and documentation would go on your website above].

We used the BVH acceleration structure. The results and timings are in the website above.

About

Ray-Tracer with BVH Acceleration Structure


Languages

Language:C++ 58.2%Language:C 41.8%Language:CMake 0.1%