Rudy Ramillien's starred repositories
CompileScore
Tools for profiling and visualizing C++ build times.
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
CSharpSynthForUnity
Ported CSharpSynth Project from http://csharpsynthproject.codeplex.com/ to work in Unity
ToyPathTracer
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
UnityCsReference
Unity C# reference source code.
FiberTaskingLib
A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
TaskScheduler
Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.