Bryan Tabor's repositories
BulletSharpUnity3d
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
ArgConvert
Parsers for simple data types in formats that I like.
ctrlf
⌨️ Emacs finally learns how to ctrl+F.
Language:Emacs LispMIT000
cupdrakes-web
Browser demo for CupDrakes
godot
Godot Engine – Multi-platform 2D and 3D game engine
Language:C++MIT000
window-mark-hist
Window-local mark history traversal for Emacs
nbnet
single header C(99) library to implement client-server network code for games
Language:CZlib000
plaid2text
Python Scripts to export Plaid transactions and transform them into Ledger or Beancount syntax formatted files.
Language:PythonGPL-3.0000