Bryan Tabor's repositories

BulletSharpUnity3d

A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d

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ArgConvert

Parsers for simple data types in formats that I like.

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ctrlf

⌨️ Emacs finally learns how to ctrl+F.

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cupdrakes-web

Browser demo for CupDrakes

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ggez

Rust library to create a Good Game Easily

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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window-mark-hist

Window-local mark history traversal for Emacs

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nbnet

single header C(99) library to implement client-server network code for games

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Nez

Nez is a free 2D focused framework that works with MonoGame and FNA

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plaid2text

Python Scripts to export Plaid transactions and transform them into Ledger or Beancount syntax formatted files.

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