Create a swarm of p2p connections using webrtc and a signalhub.
npm install webrtc-swarm
var swarm = require('webrtc-swarm')
var signalhub = require('signalhub')
var hub = signalhub('swarm-example', ['http://yourdomain.com'])
var sw = swarm(hub, {
wrtc: require('wrtc') // don't need this if used in the browser
})
sw.on('peer', function (peer, id) {
console.log('connected to a new peer:', id)
console.log('total peers:', sw.peers.length)
})
sw.on('disconnect', function (peer, id) {
console.log('disconnected from a peer:', id)
console.log('total peers:', sw.peers.length)
})
var swarm = require('webrtc-swarm')
Creates a new webrtc swarm using
signalhub hub
for discovery and
connection brokering.
Valid keys for opts
include:
wrtc
- (optional) a reference to thewrtc
library, if using Node.uuid
- (optional) a unique identifier for this peer. One is generated for you if not supplied.maxPeers
- (optional) the maximum number of peers you wish to connect to. Defaults to unlimited.wrap
- (optional) a function that can modify the WebRTC signaling data before it gets send out. It's called withwrap(outgoingSignalingData, destinationSignalhubChannel)
and must return the wrapped signaling data.unwrap
- (optional) a function that can modify the WebRTC signaling data before it gets processed. It's called withunwrap(incomingData, sourceSignalhubChannel)
and must return the raw signaling data.
Additional optional keys can be passed through to the underlying simple-peer instances:
channelConfig
- custom webrtc data channel configuration (used bycreateDataChannel
)config
- custom webrtc configuration (used byRTCPeerConnection
constructor)stream
- if video/voice is desired, pass stream returned fromgetUserMedia
Disconnect from swarm
peer
and connect
are interchangeable. Fires when a connection has been
established to a new peer peer
, with unique id id
.
Fires when an existing peer connection is lost.
peer
is a simple-peer instance.
Fires when all peer and signalhub connections are closed
A list of peers that sw
is currently connected to.
Detect native WebRTC support in the javascript environment.
var swarm = require('webrtc-swarm')
if (swarm.WEBRTC_SUPPORT) {
// webrtc support!
} else {
// fallback
}
MIT