Rafael Delboni's repositories
cajus-nvim
Basic config to transform your NVIM in a powerful Clojure IDE using fennel, clojure-lsp and conjure.
cajus-nfnl
A curvy and juicy neovim configuration following the "Keep it simple!" design principle, but using nfnl instead of aniseed.
helix-refx-reitit-example
Rewrite of reitit.frontend-re-frame with helix and refx
super-dice-roll-clj
Discord and Telegram bot that roll dices using using commands like `/roll 4d6+4`.
helix-flex
A simple project to setup and evaluate flex with helix.
clojuredocs-helix
Reimplementation of clojuredocs.org using helix and refx.
godot-top-down-camera
Testing Godot for a Top Down 3D Game
helix-jsdom-portfolio-mantine
A simple project to setup and evaluate mantine, jsdom, portfolio, helix and shadow-cljs.
helix-refx-playground
Personal Helix+Refx experiments for a eventual starterkit repo.
helix-scratch
Minimal Helix Scratch Template
john-lemon-haunted-house
My result of following Unity's official tutorial: John Lemon's Haunted Jaunt
microservice-websocket-poc
Playing around with an websocket component for the parenthesin components
AguaConsciente
App to calc water volume spent based on time
cil-to-clr-asm
POC to create binaries direcly using Common Intermediate Language (CIL) to run on the Common Language Runtime (CLR).
cljs-zustand
A simple project to setup and evaluate zustand with helix.
clojure-document-extractor
Proof of concept of a tool to extract namespace/functions documentation from Clojure projects.
deps-new-wrap
Wrapper over deps-new to give a more user friendly CLI
docker-api-through-clojure-poc
Experiments calling docker api through clojure with lispyclouds/contajners
helix-jsdom-portfolio
A simple project to setup jsdom, portfolio with helix and shadow-cljs.
rafaeldelboni.github.io
My personal landing page.
random-portrait
Get a random portrait photo from Unsplash every X seconds
zmk-choc-corne
Choc Corne ZMK Firmware
adventofcode-2023-cl
Incomplete codes for Advent of Code 2023 in Common Lisp
cil-to-clr-asm-ilproj
POC to create binaries direcly using Common Intermediate Language (CIL) to run on the Common Language Runtime (CLR) using ILProj tooling.
godot-2d-context-steering-behavior
Trying to replicate Context Steering Behavior-Driven Steering article in Godot
understanding-computation-clj
Following the book Understanding Computation
zmk-totem
ZMK config for TOTEM split keyboard