Rab H. Sonmai's starred repositories
Intro-to-Gamedev
Tutorial series for gamedev with C# in Unity
fast-carve
Hardsurface utility Blender addon for fast boolean and bevel operations (it's now JMesh tools : https://github.com/jayanam/jmesh-tools)
unity-voxel
Mesh voxelization for Unity.
SimpleRaycastVehicle-Unity
Experimenting with Simple, Alternative Raycast Vehicle Physics for Unity 3D
Randomation-Vehicle-Physics
Vehicle physics system for the Unity engine.
SquashAndStretch
A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.
TextureWangBeta
Unity3D, node based procedural texture generator
RoadArchitect
Road Architect for Unity
awesome-vulkan
Awesome Vulkan ecosystem
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
unity-delaunay
A Delaunay/Voronoi library for Unity, and a simple destruction effect
voronoi-fracture
Unity project that implements the voronoi fracture on a table top.
Voronoi-Shattering
Maya plugin implementing geometry fracturing based on Voronoi Diagrams (Voronoi Shattering). Visit http://www.joesfer.com/?p=60 for further information.
Procedural-Toon-Shader
Procedural toon shader using animation curves.
Constellation
Constellation is a visual scripting language for unity that gives you the tools of a programmer without having to write a single line of code. Its goal is to give a user friendly approach to programming. It's currently in alpha, which means it’s going to evolve and improve the next few months.
md-firmware
Open Hardware/Software eDrum based on Arduino - Firmware
DreamcastHDMI
Dreamcast HDMI