r4dius / sm64pc

OpenGL adaptation of n64decomp/sm64.

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sm64pc

OpenGL adaptation of n64decomp/sm64.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract-assets.py --clean && make clean or make distclean to remove ROM-originated content.

Features

  • Native rendering. You can now play SM64 without the need of an emulator.
  • Variable aspect ratio and resolution. The game can now correctly render at basically any window size.
  • Native xinput controller support. On Linux, DualShock 4 has been confirmed to work plug-and-play.
  • Analog camera control and mouse look. (Activate with make BETTERCAMERA=1.)

Building

For building instructions, please refer to the wiki.

Windows users: do not attempt to compile with WINDOWS_BUILD=1 under WSL. It will NOT work. Follow the guide on the wiki.

About

OpenGL adaptation of n64decomp/sm64.


Languages

Language:C 89.0%Language:C++ 5.5%Language:Shell 2.0%Language:Assembly 1.4%Language:Makefile 1.4%Language:Python 0.5%Language:Objective-C 0.1%Language:JavaScript 0.0%Language:M4 0.0%Language:Dockerfile 0.0%