graph TD
E[Enemy comp]
E --> Tanky
E --> Squishy
E --> Immobile
E --> Mobile
E --> Divers
E --> Assassins
E --> Low-range
E --> Low-cc
E --> Low-sustained-dmg
E --> All-AD
Assassins --> Galio
Tanky --> Viktor
Tanky --> Swain
Squishy --> Syndra
Squishy --> Akali
Squishy --> Vex
Immobile --> Akali
Immobile --> Zoe
Low-cc --> Akali
Mobile --> Lissandra
Mobile --> Zilean
Mobile --> Vex
Divers --> Zilean
Divers --> Lissandra
Low-range --> Swain
Low-range --> Heimerdinger
Low-range --> Zoe
Low-sustained-dmg -->Swain
All-AD --> Cho
All-AD --> Sion
B[Our comp]
B --> No-tanks
B --> More-than-one-hypercarry
B --> No-cc
B --> Heavy-engage
No-tanks --> Swain
No-tanks --> Cho
Heavy-engage-->Galio
Heavy-engage-->Vex
No-cc --> Galio
More-than-one-hypercarry-->Galio
More-than-one-hypercarry-->Zilean
More-than-one-hypercarry-->Lissandra
Lissandra --> DontCss["Dont pick vs Cass"]
Swain --> DontAhri[Dont pick vs Ahri]
Swain --> DontVeigar[Dont pick vs Veigar]
- Engage
- Disengage/peel
- Mix of AP/AD
- 1 or 2 frontliners
Nuance to it though
- For example if Fiora, we need something to match her on the side lanes
- If there are tanks, you need consistent DPS, rather than burst
- Think about power through game, e.g don't pick an all-scaling comp
- If they don't have engage, we can go poke
Need combination of CC and damage
- vs AD assasins = Malphite
- vs AP assasins = Galio
- vs melee heavy = Taliyah
- Blind pick = Ori or Viktor
- A mixture of AD and AP
- Early/late strength
- Need a beefy counter to assasins, Galio/Sett
- Do I have gold to buy something? (1k is a good rule of thumb)
- If poor waveclear (e.g Akali), probably not worth shoving, as it'll more likely set up a freeze. So just match the base
- Think of the side of lane to lean
- e.g If top is tank vs tank, not likely to be gank heavy, so ward to botside
- Am i likely to be ganked?
- What jungler do they have?
- What about support?
- Maybe go phase rush if ganks likely
- If not, think about how to use priority
- Play safe 3-4 mins
- Don’t use CC/escape when pushed
- Run away from jungle, not necessarily turret
- Only pressure when you have numbers advantage
- Bait baron to use gold advantages
- 2:40 is gank timing (ward no later than 2:25)
- lost chapter is greedy, take if enemy jungle is behind, if we're ahead etc
- otherwise, boots, dark seal