Haskell clone of my original board game formerly called Turtle Melee. The original is here: https://sourceforge.net/p/turtlemelee/ I am the author of both
As well as reimplementing in Haskell, I intend to add these features:
- A 3 player version
- A neural network evaluation function using temporal difference learning + backpropagation
- A save format, maybe using arithmetic coding.