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unity-build-tools

Tools to automate and streamline Unity builds

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TachiIridescentGlass

A physically-based iridescent glass shader for Unity and VRChat

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Raycast-with-Jobs

Demo Example which showcases use of raycast vs raycastcommand

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Unity-Pathfinding-Jobs-StressTest

Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.

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Mathfs

Expanded Math Functionality for Unity

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Unity-Tornado-Simulator

Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)

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SimpleMeshSubdivisionSample

Simple Mesh Subdivision Sample

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SimpleMeshChunkSample

Simple Mesh Chunk Sample

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SimpleVoronoiFragmenter

Unity Voronoi-based Runtime Destruction Asset

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RuntimeMeshSimplification

Unity Runtime Mesh Simplification

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Computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

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Chisel.Prototype

Work in progress prototype for the Chisel Level Editor, for Unity

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Terraxel-Unity

Infinite terrain generation using Transvoxel and Marching Cubes in Unity.

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transvoxel-unity

Transvoxel implementation with Unity's Job System and Burst compiler

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Minecraft4Unity

A minimal and very optimized version of Minecraft made in Unity, virtually endless in all three axis.

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UnityDynamicMeshSplitting

Dynamic Mesh Splitting Implemented in the Unity Game Engine and multi-threaded with the help of the Unity Job System

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fastNaiveSurfaceNets

Fast implementation of Naive SurfaceNets in Unity

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unity-fracture

Fracture any mesh at runtime

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GMesh

Mesh data for geometry editing, Unity Job System enabled. Similar to Blender's BMesh and BMeshUnity. Made to support "Mesh Graph", a node-based procedural geometry generator for Unity.

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GOAP

A multi-threaded GOAP system for Unity

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Marching-cubes-on-Unity-3D

Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).

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InstantPipes

Unity editor tool for quickly generating pipes—with pathfinding

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com.unity.demoteam.mesh-to-sdf

A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.

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easydiffusion

Easiest 1-click way to create beautiful artwork on your PC using AI, with no tech knowledge. Provides a browser UI for generating images from text prompts and images. Just enter your text prompt, and see the generated image.

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Voxels

GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.

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Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

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OpenFracture

Open source mesh slicing/fracturing utility for Unity

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