quaerere's repositories

hotfix

Lua 5.2/5.3 hotfix. Hot update functions and keep old data.

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1msRenderVegetation

基于Unity,在1ms内渲染大规模植被

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baselines

OpenAI Baselines: high-quality implementations of reinforcement learning algorithms

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corefx

CoreFX is the foundational class libraries for .NET Core. It includes types for collections, file systems, console, JSON, XML, async and many others.

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CSharp.lua

The C# to Lua compiler

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echarts-for-weixin

ECharts 的微信小程序版本

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enet

ENet reliable UDP networking library

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enet-ipv6

⚡️ ENet reliable UDP networking library

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Grasscutter

A server software reimplementation for a certain anime game.

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libde265

Open h.265 video codec implementation.

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libevent

Event notification library

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libra

Libra’s mission is to enable a simple global currency and financial infrastructure that empowers billions of people.

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LogicPhysics

LogicPhysics FixedPoint Math

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mesa-1

Mesa 3D graphics library (read-only mirror)

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nanovg

Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

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openbilibili-go-common

嘘,不要问!我也不清楚这些是啥…

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Potato3d

Simple, fast, fixed point 3d library.

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Pre-Baked-360

Making high quality levels for mobile platform using 360 videos and images. feel free to use it by all means.

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Redundancy-Transmission-Protocol

一个基于Enet的实现的冗余传输机制的网络库。Enet是一个基于UDP实现的,可靠传输网络库,并且维护了连接管理和流量控制。

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Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. The initial version was released on GitHub in Jul 2017, and of course, it is still on GitHub. However, if you can buy me a cup of coffee, I will be very happy :-).

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tlsf

Snapshot of TLSF allocator

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tolua

The fastest unity lua binding solution

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unity-spineNative

unity spine native implementation avoids gc

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Unity.GPUAnimation

Simple but very fast GPU vertex shader based animation system for Unity.Entities

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UnityCsReference

Unity C# reference source code

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UnityEtwSymbols

Hack Unity's Mono runtime to emit JIT symbol mapping ETW events

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UnityGPUSkinning

Simple and fast gpu skinning in unity.

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