LATEST VERSION: 1.2.3, 18 Dec 2016
Full feature list available here: https://forums.civfanatics.com/resources/thecrazyscotsmans-omnibus.25695/
View the repository Wiki page for Mod Goals
INSTALLATION INSTRUCTIONS
Unzip the files into your Documents\My Games\Sid Meier's Civilization VI\Mods directory
NOTE: if you want to see the new building icons (identical to the Sewer's for both) follow these steps:
Copy the Icons_Buildings.xml, Icons_Civics.xml, and Icons_Tech.xml from Documents\My Games\Sid Meier's Civilization VI\Mods\TCS Omnibus Mod\UI\Icons
Paste those files into C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\UI\Icons and overwrite the existing files
Alternatively, you can manually edit the game's Icon files if, for example, you use other mods which add icons. In each of the Icon files included in the mod there is a list of code between these tags: . Copy all of that code and insert it into the corresponding base file.
COMPATIBILITY
Review the list below to see which mods are incompatible with each ruleset:
---Standard Ruleset
Better City Specialization
Buffed Resources
Improved Aerodrome
Improved Water Yields
Raging Barbarians
Fish Farms (Magil)
City State Balance Mod (OneLeggedRhino)
Civ 6 Improvements Patch (Xavierlol)
---Enhanced Ruleset
All Standard Ruleset incompatibilities
Improved Forts
Improved Military Engineer
More Barbarian XP
More Theming Bonuses
Naval Raiders Ignore Foreign Borders
Remove Preferred Hidden Agendas
Scout/Ranger Plus (Kavis)
50 Turn Counterspy (PoundedChicken)
8 Ages of Pace (Olleus)
---Complete Ruleset
All Standard + Enhanced Ruleset incompatibilities
MadDjinn's Tech tree (MadDjinn)
Mouse's Rise of Mankind (cof125)
Strategic Resource and Tech Tree Rebalance Mod (Novemberisms/Biao)
The Test of Time (Horem)
This list is not exhaustive. There may be incompatibilities I am not aware of...if you run across an incompatible mod please let me know so that I can add it to the list.
For maximum compatibility, no UI or AI mods are included.