qlee01's repositories

AI4Animation

Bringing Characters to Life with Computer Brains in Unity

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cc_unity_tools_URP

Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity URP Pipeline.

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cn.unity.hairfx.core

Unity HairFX is a strands based hair system (TressFX based Framework)

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cn.unity.hairfx.urp

The HairFX Custom ShaderGraph Shader for Universal RP

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com.unity.demoteam.hair

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

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GraphicsAndTexturesThatYouAlwaysNeed

collection of textures that you always need at some point when working with Unity projects

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HAAR

HAAR: Text-Conditioned Generative Model of 3D Strand-based Human Hairstyles (CVPR 2024)

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mm-cot

Official implementation for "Multimodal Chain-of-Thought Reasoning in Language Models" (stay tuned and more will be updated)

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MMVR

Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"

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motion-diffusion-model

The official PyTorch implementation of the paper "Human Motion Diffusion Model"

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MotionMatching

Motion Matching implementation for Unity

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Real-Time-Voice-Cloning

Clone a voice in 5 seconds to generate arbitrary speech in real-time

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ShellFurURP

Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.

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SystemAnimatorOnline

XR Animator, AI-based Full Body Motion Capture and Extended Reality (XR) solution, powered by System Animator Online

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Ten-Minute-Physics-Unity

Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.

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tension-tools

The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.

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tf-lite-unity-sample

TensorFlow Lite Samples on Unity

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tortoise-tts-fast

Fast TorToiSe inference (5x or your money back!)

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UCloth

Burst-based Unity cloth simulation

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unity-raytracing

Raytracing by compute shader in unity

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Unity-URP-Hair-Shader

Hair cards shader for unity universal render pipeline

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UnityComputeShaders

Resources from my Udemy course

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UnityGrassIndirectRenderingExample

An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.

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UnitySSPathTracingURP

Screen Space Path Tracing for Unity's URP (Universal Render Pipeline). Using the full screen pass renderer feature in URP 14.

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UnityTTS

Text to Speech in Unity.

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UnityUtil

Utilities for Unity.

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UnityVolumetricCloudsURP

Volumetric Clouds for Unity URP (Universal Render Pipeline).

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whisper.cpp

Port of OpenAI's Whisper model in C/C++

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whisper.unity

Bindings of whisper.cpp speech to text model for Unity3d

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