qlee01's repositories
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
cc_unity_tools_URP
Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity URP Pipeline.
cn.unity.hairfx.core
Unity HairFX is a strands based hair system (TressFX based Framework)
cn.unity.hairfx.urp
The HairFX Custom ShaderGraph Shader for Universal RP
com.unity.demoteam.hair
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
GraphicsAndTexturesThatYouAlwaysNeed
collection of textures that you always need at some point when working with Unity projects
HAAR
HAAR: Text-Conditioned Generative Model of 3D Strand-based Human Hairstyles (CVPR 2024)
mm-cot
Official implementation for "Multimodal Chain-of-Thought Reasoning in Language Models" (stay tuned and more will be updated)
MMVR
Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"
motion-diffusion-model
The official PyTorch implementation of the paper "Human Motion Diffusion Model"
MotionMatching
Motion Matching implementation for Unity
Real-Time-Voice-Cloning
Clone a voice in 5 seconds to generate arbitrary speech in real-time
ShellFurURP
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
SystemAnimatorOnline
XR Animator, AI-based Full Body Motion Capture and Extended Reality (XR) solution, powered by System Animator Online
Ten-Minute-Physics-Unity
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
tension-tools
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
tf-lite-unity-sample
TensorFlow Lite Samples on Unity
tortoise-tts-fast
Fast TorToiSe inference (5x or your money back!)
UCloth
Burst-based Unity cloth simulation
unity-raytracing
Raytracing by compute shader in unity
Unity-URP-Hair-Shader
Hair cards shader for unity universal render pipeline
UnityComputeShaders
Resources from my Udemy course
UnityGrassIndirectRenderingExample
An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.
UnitySSPathTracingURP
Screen Space Path Tracing for Unity's URP (Universal Render Pipeline). Using the full screen pass renderer feature in URP 14.
UnityTTS
Text to Speech in Unity.
UnityUtil
Utilities for Unity.
UnityVolumetricCloudsURP
Volumetric Clouds for Unity URP (Universal Render Pipeline).
whisper.cpp
Port of OpenAI's Whisper model in C/C++
whisper.unity
Bindings of whisper.cpp speech to text model for Unity3d