邱昌杰 (qiuchangjie)

qiuchangjie

Geek Repo

Company:XinYuan

Location:GuangZhou.GuangDong

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邱昌杰's repositories

AnyRPGCore

Open source Role Playing Game engine for Unity 3D written in C#.

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cpp-game-engine-book

从零编写游戏引擎教程 Writing a game engine tutorial from scratch

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CS-Notes

:books: 技术面试必备基础知识、Leetcode、计算机操作系统、计算机网络、系统设计

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doomemacs

An Emacs framework for the stubborn martian hacker

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EGamePlay

一个基于Entity-Component模式的灵活、通用的战斗(技能)框架,配置使用基于Odin的ScriptableObject,async-await使用ETTask

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FishNet

FishNet: Unity Networking Evolved.

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GameAndUnity-TechLib

游戏、Unity技术项目引用目录

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GameFramework-Next

GameFramework-Next

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gameplay-ability-system-for-unity

Gameplay-Ability-System For Unity

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GameProject3

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

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GeekServer

基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!

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GenshinGamePlay

参考Genshin的GamePlay框架,包括战斗、解谜,持续开发中,未来将会加入AI、剧情

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jynew

金庸群侠传3D重制版

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LitMotion

Lightning-fast and Zero Allocation Tween Library for Unity.

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LucidAudio

Simple audio player for unity

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LucidEditor

Powerful Editor Extensions for Unity

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SkillEditor

skilleditor

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SpaceVim

A community-driven modular vim/neovim distribution - The ultimate vimrc

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TEngine

Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。

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Unity-MecanimEventSystem

This is a chain programming style callback System for Animator of Unity ,await /async supported

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Unity-RPGCore-BehaviorTree

Unity BehaviorTree System(Editor/Runtime)

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Unity-RPGCore-SimpleAnimationPlayer

Animation Player based on Unity Playable and Request Queue, support for automatic conversion,layer mixing and priority interrupt.

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UnityHFSM

A simple yet powerful class-based hierarchical finite state machine for Unity

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vim-init

轻量级 Vim 配置框架,全中文注释

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xlua-framework

Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类

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XUGL

UGUI Graphics Library for Unity. UGUI 图形库,绘制点、线、箭头、三角形、正方形、圆形、扇形、环形、椭圆形等其他常见的图形。

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YooAsset

unity3d resources management system

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ZXEngine

C++ game engine project, for learning, practice and experiment.

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