This Mathematica notebook implements a ray tracing map for the light from a wormhole. Our approach was based on a paper by Kip Thorne et al. We provide parallelized and nonparallelized versions of the raytracing computation.
This Mathematica notebook implements a ray tracing map for the light from a wormhole. Our approach was based on a paper by Kip Thorne et al. We provide parallelized and nonparallelized versions of the raytracing computation.