Garrett Long's repositories
MNIST-WGAN
A C# WGAN.
AStar
A maze generation program of various sizes which uses A* to find the best path from arbitrary points within the maze. (Currently undocumented)
ChessAIProject
Uses a collection of human chess games to have an AI learn to play chess.
ChessNet-Alpha
A chess AI which uses stochastic descent through a GAN architecture. (Superseded by StochChess)
DigitRecog
Digit recognition fully-connected neural network using the MNIST dataset, with support for batch and stochastic descent.
GeneticChess
Does not work. (Possibly due to computational limitations on my part)
Minesweeper
Fully functioning minesweeper
MNIST-GeneticNN
A (probably) nonfunctional genetic neural network.
PrimeTester
Efficient Python console program (function) to test if a number is prime
SortingRatios
Ratio of speed of sorting datasets between quick and bubble sort.
StochChess
A (failed) first attempt at a chess neural network
UFO-Full-Project
This took longer than 20 minutes.