A. E. Szalo (qCring)

qCring

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Location:Munich, Germany

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A. E. Szalo's starred repositories

tailwindcss

A utility-first CSS framework for rapid UI development.

Language:TypeScriptLicense:MITStargazers:81342Issues:614Issues:3345

bazel

a fast, scalable, multi-language and extensible build system

Language:JavaLicense:Apache-2.0Stargazers:22873Issues:607Issues:13729

simple-icons

SVG icons for popular brands

Language:JavaScriptLicense:CC0-1.0Stargazers:19011Issues:184Issues:5187

ninja

a small build system with a focus on speed

Language:C++License:Apache-2.0Stargazers:10933Issues:268Issues:1021

STL

MSVC's implementation of the C++ Standard Library.

Language:C++License:NOASSERTIONStargazers:10007Issues:252Issues:2032

refit

The automatic type-safe REST library for .NET Core, Xamarin and .NET. Heavily inspired by Square's Retrofit library, Refit turns your REST API into a live interface.

conan

Conan - The open-source C and C++ package manager

Language:PythonLicense:MITStargazers:8076Issues:137Issues:10418

CMake

Mirror of CMake upstream repository

Language:CLicense:NOASSERTIONStargazers:6711Issues:182Issues:0

Learning-to-See-in-the-Dark

Learning to See in the Dark. CVPR 2018

Language:PythonLicense:MITStargazers:5435Issues:171Issues:110

NAudio

Audio and MIDI library for .NET

Vulkan-Samples

One stop solution for all Vulkan samples

Language:C++License:Apache-2.0Stargazers:4148Issues:91Issues:426

Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

Language:C#License:MITStargazers:3184Issues:88Issues:75

try

Try .NET provides developers and content authors with tools to create interactive experiences.

Language:TypeScriptLicense:MITStargazers:2864Issues:342Issues:466

texture-synthesis

🎨 Example-based texture synthesis written in Rust 🦀

Language:RustLicense:Apache-2.0Stargazers:1751Issues:45Issues:49

Easy3D

A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data

Language:C++License:GPL-3.0Stargazers:1333Issues:49Issues:166

C-Sharp-Promise

Promises library for C# for management of asynchronous operations.

Language:C#License:MITStargazers:1188Issues:66Issues:79

Clouds

Cloud rendering test

Language:C#License:MITStargazers:847Issues:26Issues:12

ConvChain

Bitmap generation from a single example with convolutions and MCMC

Language:C#License:NOASSERTIONStargazers:737Issues:35Issues:2

BNAO

A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.

Language:C#License:MITStargazers:529Issues:21Issues:7

plotoptix

Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

Language:PythonLicense:NOASSERTIONStargazers:495Issues:11Issues:49

qpm

A package manager for Qt.

Language:GoLicense:NOASSERTIONStargazers:419Issues:34Issues:49

semimap

A semi compile-/run-time associative map container with compile-time lookup and run-time storage

Language:C++License:MITStargazers:377Issues:14Issues:2

UnityAsync

An allocation-free, high performance coroutine framework for Unity built around the async API

Language:C#License:Apache-2.0Stargazers:292Issues:15Issues:19

unity-wave-function-collapse-3d

Implementation of wave function collapse approach for Unity in 3d space

CustomSRP

Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.

Language:C#License:MITStargazers:190Issues:10Issues:1

ChinesePaintingDemo

Demo of Chinese Painting Shader

Language:ShaderLabLicense:MITStargazers:185Issues:14Issues:1

ArcadeVehiclePhysics

A framework for creating an arcade inspired physics system for vehicles in Unity

Language:ShaderLabLicense:MITStargazers:168Issues:12Issues:2

slim-cuda-container

Example on how to use multistage builds to build small Docker images using CUDA

Language:CStargazers:1Issues:3Issues:0