A project designed for Computational Intelligence course.
In this project, a simple 2D minigame is implemented.
The agent needs to learn to maneuver via neural network + evolution.
- Evolutionary Algorithm
- SUS(Stochastic universal sampling)
- Crossover
- Q Tournament
- Neural Network
Helicopter | Gravity | Thrust |
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- Hossein Zaredar
- Matin Tavakoli
- Many thanks to Parnian Rad
- AI by pwdz