READ THE TUTORIAL / DOCUMENTATION HERE: https://docs.google.com/document/d/1-oMLkWHBhfN6a3a5aEZU6X02lY4aZE52nZRtrvIe4cM/edit?usp=sharing
Video Tutorial:
https://www.youtube.com/watch?v=DaMLNfOR6KU
A blender script that automatically generates a skeleton for an s3o imported model for SpringRTS animation
Usage:
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Register the script with blender 2.80+
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Go into object mode and select the root piece (pelvis/base) of the model
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Press the "Create Skeleton" button
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You can now go into Pose mode and flail the appendages around.
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If inverse kinematics is somehow not perfectly set up automagically, I recommend watching this video, in 5 minutes it will explain things better than I ever could.
https://www.youtube.com/watch?v=gH5uATTTYB4
- Export to BOS.