Przemek's repositories
petri-net-simulator
Simulator of Petri net written in Qt/C++
Master-Thesis
My Master Thesis on "Augmented reality visualization system prototype, enhancing a view with virtual items using marker recognition".
ARKitScenes
This repo accompanies the research paper, ARKitScenes - A Diverse Real-World Dataset for 3D Indoor Scene Understanding Using Mobile RGB-D Data and contains the data, scripts to visualize and process assets, and training code described in our paper.
AutoGPT
AutoGPT is the vision of accessible AI for everyone, to use and to build on. Our mission is to provide the tools, so that you can focus on what matters.
devrel-notebook
📚 Your core knowledge to doing solid devrel
dn-splatter
DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
FastSurf
Official implementation of FastSurf, an accelerated neural radiance field (NeRF) framework that incorporates depth information for 3D reconstruction.
GLTFSceneKit
glTF loader for SceneKit
HelixSurf
official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularization"
multiscan
MultiScan: a scalable 3D reconstruction pipeline
mvs-texturing
Algorithm to texture 3D reconstructions from multi-view stereo images
neural-rgbd-surface-reconstruction
Official implementation of the CVPR 2022 Paper "Neural RGB-D Surface Reconstruction"
StrayVisualizer
Visualize Data From Stray Scanner https://keke.dev/blog/2021/03/10/Stray-Scanner.html
GaussianSplats3D
Three.js-based implementation of 3D Gaussian splatting
nerfstudio
A collaboration friendly studio for NeRFs
sdfstudio
A Unified Framework for Surface Reconstruction
swift
The Swift Programming Language
USDConverter
A USDZ-to-OBJ converter powered by Model I/O
WebEngine
WebEngine is an open-source, fast and secure CMS for private Mu Online game servers.