Pierre Rossel's repositories
UnitySerialPort
Script to work with serial port in Unity. Optimized to work with TSV, CSV or other character delimited values
ofxSettings
ofxSettings offers iOS apps an easy access to standardUserDefaults from C++ without bothering with Objective-C. You can mainly use it for: 1. Save and read any value which has to persist when the app is closed. 2. Get values set by users under the Settings icon for you application.
Unity-FPS-counter
A simple FPS (Frames Per Second) counter for Unity. Compatible with VR. Using TextMeshPro.
WebGL-VideoRecorder
JavaScript class to record a video from a p5.js sketch / canvas using WEBGL.
AttachAndSnap
Unity prototype using Oculus Integration on Oculus Quest headset to manipulate letters with the hands, attach them to form a word.
IndexLaser
Index Laser prototype. Use your index finger to throw a laser beam. Using Unity and Oculus Quest with hands detection.
PanamaLED-pr
Hat with LED effects
VS-gaze-detector
Gaze detector for Unity using Visual Scripting
Arduino-Temperature-Bargraph
Arduino compatible code to read the temperature from a DHT22 sensor and play with an 8 leds neopixel strip
WebSocketRelay
Simple WebSocket relay server for node.js
GitPostReceiveAutoPull
Git post-receive hook to automatically pull a list of git working directories where current branche matches the received commits
MPU6050_movement_detect
Basic demo for accelerometer readings from Adafruit MPU6050 and use vectors to determine a single global movement value
ofxImageSequence
utility for playing back a sequence of images much like one would a movie file
ofxSimpleGuiToo
C++ openFrameworks addon for simple and very quick to setup GUI based on Todd Vanderlin's ofxSimpleGui. It uses a very similar (almost identical) API, but with a rewritten backend.
thmcards
THMcards ist eine digitale Neuauflage eines klassischen Lerninstruments.
Unity-Template-QuestXRHands21
A quickstart Unity project for Oculus Quest uging XR Interaction toolkit and hands detection
VS-XR-hand-tracking
XR Hand tracking for Unity visual scripting