propapanda's repositories
ags
AGS editor and engine source code
aniniscale
Downscales image by reducing blocks in original image to a single pixel of dominant color
color-matcher
automatic color-grading
dinky
Lua runtime for the Ink language. Work in progress.
dosbox-crt
DOSbox with my custom CRT emulation shader added to it. A pre-built binary bundled with some game demos can be found here: https://mattiasgustavsson.itch.io/dosbox-crt
FFmpeg-CRT-transform
CRT simulation without shaders... the slow way
Ficdown-mono
Markdown inspired Interactive Fiction authoring system
ficdown.js
Ficdown parser and runner in Javascript
glsl-ntsc-video
modulate and demodulate an ntsc video signal in a shader
luigi
Lovely User Interfaces for Game Inventors
Monogatari
Monogatari is a simple web visual novel engine, created to bring Visual Novels to the web.
physarum-1
a slime mold simulation in JS and WebGL
Physarum-2
Implementation of Physarum- Slime mold behaviour on Unity3D.
pti-tools
Turn a collection of samples into a beat sliced Polyend Tracker instrument
twine-monogatari
Edit your visual novels on Twine and execute then on the Monogatari engine.
vbAccelerator-Archive
A last-ditch attempt to archive the venerable vbAccelerator website, which disappeared in December 2015