Riccardo Grazzi's repositories

procedural-planet

a 3D procedural Planet in THREEJS and WebGl

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hyper-representation

This is the official repo for the experiments in the paper "Bilevel Programming for Hyperparameter Optimization and Meta-Learning"

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LearningToCompareTF

implementation of the learning to compare article using tensorflow

onlineLTL

python implementation of online learning to learn non-smooth algorithms

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nonsmooth_implicit_diff

Code for the paper Nonsmooth Implicit Differentiation: Deterministic and Stochastic Convergence Rates by Riccardo Grazzi, Massimiliano Pontil and Saverio Salzo (ICML 2024).

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baselines

OpenAI Baselines: high-quality implementations of reinforcement learning algorithms

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certifiable-distributional-robustness

Certifying Some Distributional Robustness with Principled Adversarial Training (https://arxiv.org/abs/1710.10571)

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gluon-ts

Probabilistic time series modeling in Python

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gym

A toolkit for developing and comparing reinforcement learning algorithms.

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koopmanAE

Consistent Koopman Autoencoders

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maml_rl

Code for RL experiments in "Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks"

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movielens

4 different recommendation engines for the MovieLens dataset.

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neuraloperator

Learning in infinite dimension with neural operators.

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PokemonGo-Map

Live visualization of all the pokemon in your area... and more!

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PokemonGo-Map-1

🌏 Live visualization of all the pokemon in your area... and more!

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pytorch-a2c-ppo-acktr

PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO) and Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR).

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pytorch_wavelets

Pytorch implementation of 2D Discrete Wavelet (DWT) and Dual Tree Complex Wavelet Transforms (DTCWT)

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Spoon-Knife

This repo is for demonstration purposes only.

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tensorflow

Open source software library for numerical computation using data flow graphs.

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TensorflowTest

Test to see the capabilities of the tensorflow library

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wonnx

A WebGPU-accelerated ONNX inference run-time written 100% in Rust, ready for native and the web

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