prime167's repositories
RemoteDesktopManager
Remote Desktop Manager
Design-Pattern
设计模式 C# 版(有系列文章讲解)
DotNetStatics
A windows application demo Curve Fitting
MQTTnetDemo
MQTTnet Demo
prime167.github.io
just another hugo blog
BlogComment
blog comment
DesignPattern.Samples.CSharp
23种面向对象设计模式示例代码(C#实现)
InflySocket
使用System.IO.Pipelines封装自己的Socket
csharp-covariance-contravariance
Covariance and contravariance of C#
dotnet-api-docs
.NET API reference documentation (.NET 5+, .NET Core, .NET Framework)
DotNetSafeCrossThreadUIApp
An example of .NET on how to write safe cross thread UI app
HeadFirstDesignPattern
Head First Design Pattern: Completely Rewrite in C#
PrimeNumbers
A prime number database
ProDotnetDesignPatternFramework45
Design patterns are solutions to software design problems you find again and again in real-world application development. Patterns are about reusable designs and interactions of objects. The 23 Gang of Four (GoF) patterns are generally considered the foundation for all other patterns. They are categorized in three groups: Creational, Structural, and Behavioral (for a complete list see below). To give you a head start, the C# source code for each pattern is provided in 2 forms: structural and real-world. Structural code uses type names as defined in the pattern definition and UML diagrams. Real-world code provides real-world programming situations where you may use these patterns. A third form, .NET optimized, demonstrates design patterns that fully exploit built-in .NET 4.5 features, such as, generics, attributes, delegates, reflection, and more. These and much more are available in our .NET Design Pattern Framework 4.5. You can see the Singleton page for a .NET 4.5 Optimized example.
ScottPlot
Interactive plotting library for .NET
VisualSort
Visualization sort algorithms