pramanc

pramanc

Geek Repo

Company:Zhejiang university

Location:Hangzhou,China

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pramanc's repositories

precomputed-radiance-transfer

undergraduate student course project in Zhejiang University

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Babylon.js

Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL

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HandTracker

3D Hand Tracking using input from a depth sensor.

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PositionBasedDynamics

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

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BakingLab

A D3D11 application for experimenting with Spherical Gaussian lightmaps

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bullet3

Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline

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dem-bones

An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

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domain-transfer-network

TensorFlow Implementation of Unsupervised Cross-Domain Image Generation

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DualGAN

DualGAN-tensorflow: tensorflow implementation of DualGAN

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engine

Fast and lightweight WebGL game engine

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glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

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Handbook4Bullet

Bullet物理引擎QQ讨论群533030320 文件资料档

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hmodel

Project page of "Sphere Meshes for Real-Time Hand Modeling and Tracking"

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image2diffusionCurves

transfer a image into diffusion curves

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libigl-python-bindings

IGL python bindings

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rtx-explore

DirectX Raytracing Path Tracer

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synthetic-computer-vision

A list of synthetic dataset and tools for computer vision

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three.js

JavaScript 3D library.

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three.js.sourcecode

three.js 源码注释

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Unreal-Engine-4-Scripting-with-CPlusPlus-Cookbook

Code repository for Unreal Engine 4 Scripting with C++ Cookbook, published by Packt

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webgl2-fundamentals

WebGL 2 lessons starting from the basics

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webgl2examples

Rendering algorithms implemented in raw WebGL 2.

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