pramanc's repositories
precomputed-radiance-transfer
undergraduate student course project in Zhejiang University
Babylon.js
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
HandTracker
3D Hand Tracking using input from a depth sensor.
PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
bullet3
Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline
dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
domain-transfer-network
TensorFlow Implementation of Unsupervised Cross-Domain Image Generation
glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
Handbook4Bullet
Bullet物理引擎QQ讨论群533030320 文件资料档
image2diffusionCurves
transfer a image into diffusion curves
libigl-python-bindings
IGL python bindings
rtx-explore
DirectX Raytracing Path Tracer
synthetic-computer-vision
A list of synthetic dataset and tools for computer vision
three.js
JavaScript 3D library.
three.js.sourcecode
three.js 源码注释
Unreal-Engine-4-Scripting-with-CPlusPlus-Cookbook
Code repository for Unreal Engine 4 Scripting with C++ Cookbook, published by Packt
webgl2-fundamentals
WebGL 2 lessons starting from the basics
webgl2examples
Rendering algorithms implemented in raw WebGL 2.