Pavlo Penenko (ppenenko)

ppenenko

Geek Repo

Company:Maxon

Location:Montreal

Twitter:@ppenenko

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Pavlo Penenko's repositories

metashade

An experimental GPU shading DSL embedded in Python.

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Falcor

Real-Time Rendering Framework

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Cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

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Cauldron-Media

A selection of media files needed by Cauldron samples

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

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glTFSample

A simple demo to show off the capabilities of the Cauldron framework

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MaterialX

MaterialX C++ and Python libraries

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SPIRV-Cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

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HoudiniEngineForMaya

Houdini Engine for Maya

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HoudiniEngineForUnreal

Houdini Engine Plugin for Unreal Engine 4

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slang

Making it easier to work with shaders

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USD

Universal Scene Description

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