poup's repositories
UnityUIExtention
Unity UI Extention
Arcade_Car_Physics
Unity package for cars using wheelcolliders
hain
An 'alt+space' launcher for Windows, built with Electron
jsoniter-scala
Scala macros for compile-time generation of safe and ultra-fast JSON codecs
jvalue.unity
[WIP] super lightweight C# json parser (for Unity)
messageformat.net
ICU MessageFormat implementation for .NET.
meta-runner-power-pack
A set of Meta-runners for TeamCity
MST
This is a framework that allows you to create game servers and services for your game inside Unity. It allows you to avoid using third-party services such as Playful, PAN, or Smartfox server. This framework does not claim to be a substitute for all these systems. No way!
NaughtyAttributes
Attribute Extensions for Unity
NextGenSprites
Some sweet sprite shaders for Unity
ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Phillips-Ocean
A ocean using Phillips spectrum in Unity
qmk_firmware
Open-source keyboard firmware for Atmel AVR and Arm USB families
RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
Tiled-Directional-Flow
A shader to control the direction water flows based on a flow map in Unity.
TMP-Text-Juicer
Text Juicer for Text Mesh PRO
UniTask
Provides an efficient allocation free async/await integration for Unity.
Unity-Built-In-Attributes
A list of built in Unity Attributes.
unity-ui-extensions
pulling daily from bitbucket repo
UnityAsync
An allocation-free, high performance coroutine framework for Unity built around the async API
UnityCodes
SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。
UnityCsReference
Unity C# reference source code
UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity