Phill's repositories

gizmos

Used for drawing runtime gizmos in builds and editor (Unity3D)

Language:C#License:MITStargazers:537Issues:15Issues:26

console

A quick command parser for use in games.

Language:C#License:MITStargazers:58Issues:4Issues:10

synthy

Synth in Unity

extra-controllers

Adds support for GameCube controllers to the unity input system along with other controllers

Language:C#License:MITStargazers:13Issues:4Issues:2

builder

A quick build utility with support for itch.io and github releases.

scene-staging

Utility for working with Unity Scenes as JSON objects.

Language:C#License:MITStargazers:6Issues:2Issues:0

referencer

A way to grab an asset by its name in build/editor

Language:C#Stargazers:5Issues:0Issues:0

pp-edge-detection

Edge detection effect from the old era in the new era

Language:C#Stargazers:3Issues:1Issues:0
Language:C#License:MITStargazers:2Issues:1Issues:0

sample-unity-project

A unity project that automatically uploads to itch.io

License:MITStargazers:2Issues:1Issues:0

settings

A simple static settings object for use in Unity games

Language:C#License:MITStargazers:2Issues:1Issues:0

spriteanims

Used for quickly implementing animations for individual sprite renderers. WIP

Language:C#License:MITStargazers:2Issues:0Issues:0

command-runner

A utility that allows for commands that can run in play and edit mode.

Language:C#License:MITStargazers:1Issues:0Issues:0

input

A simple input wrapper for Unity's input manager

Language:C#Stargazers:1Issues:1Issues:0

UnitySerializedReferenceUI

The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.

Language:C#License:MITStargazers:1Issues:0Issues:0

whambulance

Prototype for Sheridan 3rd year

Language:C#Stargazers:1Issues:0Issues:0

ZString

Zero Allocation StringBuilder for .NET Core and Unity.

Language:C#License:MITStargazers:1Issues:1Issues:0

ecs-platformer

Implementation of 2D character controller in Unity ECS 1.0

Language:C#License:MITStargazers:0Issues:1Issues:0
Stargazers:0Issues:2Issues:0
Language:C#Stargazers:0Issues:1Issues:0

docfx-seed

A sample documentation project, containing .NET source code and markdown files, can generate a static website after running docfx

Language:C#License:MITStargazers:0Issues:0Issues:0

games

Game builds as releases, no code to see here.

Stargazers:0Issues:0Issues:0

intercom

Gets 2 applications to talk to each other

Language:C#License:MITStargazers:0Issues:3Issues:0

markdown_readme

Markdown - you can mark up titles, lists, tables, etc., in a much cleaner, readable and accurate way if you do it with HTML.

Stargazers:0Issues:0Issues:0

openupm

OpenUPM - Open Source Unity Package Registry (UPM)

Language:JavaScriptLicense:BSD-3-ClauseStargazers:0Issues:0Issues:0

protobuf-net

Protocol Buffers library for idiomatic .NET

Language:C#License:NOASSERTIONStargazers:0Issues:0Issues:0

S-StateMachines

A C# State Machine generator built for Unity with my own twists.

Language:C#Stargazers:0Issues:0Issues:0

shaders-botw-grass

A Legend of Zelda: Breath of the Wild-style grass shader

Language:MathematicaLicense:MITStargazers:0Issues:0Issues:0
Language:C#License:MITStargazers:0Issues:1Issues:0