Giorgio Pomettini's repositories
maya-tools
Maya scripts I made in order to speed up my workflow
rust-from-unity
Calling Rust functions from Unity
tambler-gba
A GBA port of a PICO-8 puzzle game
ue4-soulslike-test
Multiplayer Souls-like made with UE4
spritecooker
🦀 [WIP] A tool that makes spritesheets for various consoles (Gameboy, Impostor)
aiv_c_tetris
TDD Tetris implementation for third year programming course (2018/2019)
gba-visual-novel
A WIP visual novel for the GBA
maya-tools-installer
🦀 [WIP] A custom-made installer for my Maya Tools
streaming-stampede
🦀 [WIP] An attempt in learning Rust by making a game
team-builder
🦀 A GUI program to make teams based on people's skill levels
ue4-multithreaded-fibonacci
Unreal component that calculates the Fibonacci sequence on separate threads
aiv-mpg123
.Net Wrapper for mpg123
aiv_gb
Gameboy emulator in C with JIT compiler for AIV third year programming course 2018/2019
awesome-dotnet
A collection of awesome .NET libraries, tools, frameworks and software
awesome-rust
A curated list of Rust code and resources.
golden-frieza
🦀 An experimental tool for text classification
hacktoberfest
Participate in Hacktoberfest by contributing to any Open Source project on GitHub! Here is a starter project for first time contributors. #hacktoberfest
rustaceans.org
Backing data for
UnrealEnginePython
Embed Python in Unreal Engine 4