Michael Pollind (pollend)

pollend

Geek Repo

Location:California

Home Page:https://www.linkedin.com/in/michaelpollind/

Twitter:@MPollind

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Organizations
GaitRehabilitation
MovingBlocks
o3de
Terasology
UXSoc

Michael Pollind's repositories

micronaut-quartz

Adds support for the Quartz Scheduler to a Micronaut Project

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AstroNvim

AstroNvim is an aesthetic and feature-rich neovim config that is extensible and easy to use with a great set of plugins

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bun

Incredibly fast JavaScript runtime, bundler, transpiler and package manager – all in one.

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carbon-lang

Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

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codon

A high-performance, zero-overhead, extensible Python compiler using LLVM

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config.nvim

A launch point for your personal nvim configuration

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DagorEngine

Dagor Engine and Tools source code from Gaijin Games KFT

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defold

Defold is a completely free to use game engine for development of desktop, mobile and web games.

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duckdb

DuckDB is an in-process SQL OLAP Database Management System

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flashlight

A C++ standalone library for machine learning

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FlaxEngine

Flax Engine – multi-platform 3D game engine

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ghidra

Ghidra is a software reverse engineering (SRE) framework

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Hyprland

Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.

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Nabla

Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android

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Nabla-Examples-and-Tests

Nabla's Tests and Examples source code

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o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

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OffsetAllocator

Fast O(1) offset allocator with minimal fragmentation

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Open3D

Open3D: A Modern Library for 3D Data Processing

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rafx

Multi-backend renderer built on top of distill. The objective of this repo is to build a scalable, flexible, data driven renderer.

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rune

An embeddable dynamic programming language for Rust.

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rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

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ShaderMake

Shader Compilation Tool

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utest.h

🧪 single header unit testing framework for C and C++

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warfork-qfusion

Warfork is powered by Qfusion a 3D game engine. The project was started by Victor Luchitz along with several others. It is written in C for use on Windows and Unix-based systems. Qfusion is a fork of id Tech 2, popularly known as the Quake II engine. Qfusion is free and open-source software subject to the terms of the GNU General Public License.

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WickedEngine

3D engine with modern graphics

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zig

General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

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