pokong's starred repositories
hybridclr_unity
Unity package for HybridCLR
hybridclr_trial
HybridCLR 示例项目
UnityGameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
ETFramework
ET Extension Framework
cocoscreator-examples
CocosCreator 学习示例,旨在帮助新手快速入门。 -kuokuo
DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
dots-pathfinding-orca
Pathfinding and ORCA (Optimal Reciprocal Collision Avoidance) implemented in Unity DOTS.
algorithm-visualizer
:fireworks:Interactive Online Platform that Visualizes Algorithms from Code
luban_examples
luban example projects
BetterStreamingAssets
A plugin for Unity that lets you access Streaming Assets directly on Android.
download.unity.com
Unity国际版下载,解决国内打不开网站和被重定向的问题
tolua_runtime-lua5.3
FinalFramwork tolua_runtime library
build_xlua_with_libs
为xLua集成几个常用库,方便使用
UnityCsReference
Unity C# reference source code.
NavMeshComponents
High Level API Components for Runtime NavMesh Building
MessagePack-CSharp
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Camera-Shake
Camera shake for Unity