Niwa
Questions
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Recharging flower box at the well feels kinda weird
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How do we communicate that flower has been watered?
- Wet ground below flower that dries up?
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Pre-lose state?
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How about that wilted flowers stay wilted and hinder the players strength to fight plevel?
- Maybe slow them down?
- Maybe the plevel grows stronger? -> Takes more hits to destroy?
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Does destroying plevel give something to the player?
- Maybe gives them a sazenička? -> Yes, to bedýnka
- Maybe gives them a speed boost
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How many flowers can the player spawn?
TODO
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End game gets triggerd when not all plevel has grown or is even growing
- Seems kinda fixed?
Nope:D
- Seems kinda fixed?
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Trigger final hudba in the end game
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Fade out/in keeps looping?!
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Only a single type of flower is being spawned
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Z key is not accessible for QWERTZ -> Rebound to B and Space
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Game progressionInitial, only sazeničkyKonev comes into actionFirst plevel spawnsMotyka is revealedThe full garden is availableMore and more plevel spawnsWhen the plevel overwhelms the garden it transforms into a colored garden
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Zooming out cameraBased on progression
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Player
- Pick up animation
- Play when planting flowers
- When picking up/swapping/dropping items? Faster?
- Pick up animation
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Items
- 🐛 Dropping/swapping items messes with the collision shape of flower box. WTF?!
- Let the player drop an item anywhere
- Flower sazeničky bedýnka
- Holds up to 4 sazaničky
- Spawns one of n plants at a time
Konev- Has to be refilled at the well
- Has only n charges
- Enables the player to water the plants
- Motyka
- Removes plevel after a
durationgrowth_stages.size()
hitsMaybe a mini-game? 😂
- Enables the player to remove plevel
- Removes plevel after a
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Flower
- Spawn a growing plant object
Has to be wateredAfter watering, it growsTrack how many watering charges have been dispatched to the flower- On spawn, pick from a set of growth types at random
- Only two of the three available seem to spawn :(
- Also has a wilted stage
- Despawn -> fade out and destroy
- Activates when the plevel reaches its final growth stage
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Plevel
- Spawns ?randomly?
Likely nearby flowers
- Can be removed by the player
After a timeout aka. holding the motyka activated
- Has three stages
- When it grows to the final stage it wilts the overlapping flowers
- 🐛 Destroying plevel skips the first growth stage
- 🐛 Plevel doesn't wilt the plant
- 🐛 Plevel seems to wilt too many plants, not just those that it overlaps
- Spawns ?randomly?
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Lantern boundaries
- Do not let the player go outside the screen/camera boundary
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?MeditationCalls zalévací cloud
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Audio
- Looping
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Overwatering a plant spawns more plevel 😈 -
Disallow planting overlapping flowers
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Player movement
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Item swapping
Item
- The player can hold only a single item at a time
- The items are swapped