pmndrs/react-three-jolt Issues
DynamicTrimesh doesn't work
UpdatedShape: DynamicCompoundShape
Updated 1Memory Profiler Build
UpdatedTeleporter Sensor Type operation
Closed 1Docs: Setup Docs Hosting
UpdatedDemo: SSGI Spheres
Closed 1Adding Forces/Impulses to bodies
Closed 2Demo: Constraints
UpdatedCharacter Docs
UpdatedDemo: Floating Platforms
UpdatedMoveKinematic
Closed 1Shapecasting
Closed 1Move <Physics> inside demos
Closed 2CameraBoom Initialize
UpdatedisInitial in CommandCallback
UpdatedFloor component color value
Closed 1SourceMaps or something totally off.
Closed 2RidgidBody Ref Types
ClosedHeightfield: Make updatable.
ClosedFeat: Steady State Event
UpdatedMouse Raycaster
UpdatedHeightfield: Friction
UpdatedHeightfield Generation
UpdatedDynamic Type Trimeshes
UpdatedVehicle: Secondary Physics
Updated