Pavel's repositories
bit_cast_hlsl
The HLSL header file implementing bit_cast<T> to support casts between scalar and vector 16-bit and 32-bit types
Unity-FrustumCulling
An example frustum culling implemented using Unity Burst compiler and native plugin
d3d12docview
Python script to fetch and display D3D12 Documentation to standard output
Language:PythonUnlicense000
Language:C000
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
Language:C++MIT000