Pavel (pm4rtx)

pm4rtx

Geek Repo

Company:Xbox ATG

Location:Tokyo

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Pavel's repositories

bit_cast_hlsl

The HLSL header file implementing bit_cast<T> to support casts between scalar and vector 16-bit and 32-bit types

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Unity-FrustumCulling

An example frustum culling implemented using Unity Burst compiler and native plugin

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d3d12docview

Python script to fetch and display D3D12 Documentation to standard output

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meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

Language:C++License:MITStargazers:0Issues:0Issues:0