Giters
plepers
/
nanogl-pbr
physically based rendering materials for nanogl
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Stargazers:
33
Watchers:
4
Issues:
7
Forks:
4
plepers/nanogl-pbr Issues
shadow mapping material with alpha cutout (alphaMode=MASK) should work
Updated
7 months ago
Delete obsolete `horizonFading`
Updated
7 months ago
remove obsolete IMaterial
Updated
7 months ago
Inputs broken
Updated
4 years ago
How have the following constants been derived?
Closed
5 years ago
Comments count
2
What's the browser support?
Updated
7 years ago
Comments count
4
A bit stuck on getting started using the PBR workflow for nanogl
Closed
7 years ago