pizzicatocanon

pizzicatocanon

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pizzicatocanon's repositories

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BilveDanmuGame

A Danmu Game Powerby https://github.com/xfgryujk/blivedm

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CGALDotNet

C# wrapper for CGAL

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galvoMC

1、XY2-100协议的解析;2、振镜X、Y电机脉冲的生成;3、编码器数据采集。

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glfw-game-engine

An early attempt at a game engine. Has the seeds of a rendering pipeline, but no longer maintained.

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imgui-node-editor

Node Editor using ImGui

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ImNodes

Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx

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JasonMaToonRenderPipeline

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

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NodeNetwork

A C# library with a WPF node editor component based on ReactiveUI

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RP2040-FreeRTOS

Raspberry Pi RP2040 FreeRTOS baseline development project

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RP2040_LVGL

LVGL works with RP2040 w/ FreeRTOS SMP

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scw_parse

node.js library to parse .scw files (SC3D) from Brawl Stars

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STM32-GRBL

STM32 CNC Controller (GRBL v0_8)

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u8g2-ssd1306-CubeMX

u8g2 stm32 CubeMX HAL i2c ssd1306 noname dispalay example

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Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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URPShaderCodeSample

Unity URP Shader 代码示例

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