Giters
pixiv
/
three-vrm
Use VRM on Three.js
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Stargazers:
1156
Watchers:
85
Issues:
149
Forks:
100
pixiv/three-vrm Issues
Does three-vrm actually use VRMSpringBoneColliderShapeCapsule?
Closed
a month ago
Comments count
1
Retargeted animation causing scaling issues on other Vroid VRMs
Closed
2 months ago
Comments count
2
Missing head in a specific VRM model in specific Android devices
Closed
4 months ago
Comments count
4
How to solve the problem of penetrating the model?
Closed
4 months ago
[BUG] Significant performance bottleneck updating `VRMExpressionTextureTransformBind` textures
Closed
4 months ago
Comments count
1
When I re export Mixamo's FBX file from Blender, it unable to apply correctly to VRM.
Closed
7 months ago
VRMExpressionLoaderPlugin, VRM0 morph binds, it should emit a warning when the destination mesh is not defined
Updated
7 months ago
Alpha Channel in Color Binds ignored
Closed
7 months ago
Comments count
1
Could not resolve `@types/three@"^0.152.1`
Closed
8 months ago
Comments count
1
how to smoothly transition between expression
Closed
8 months ago
Cloning a VRM
Closed
8 months ago
Comments count
2
Characters come out backwards - how to rotate and get all the bones right?
Closed
8 months ago
Comments count
2
Tracking issue: Revamp build process
Updated
8 months ago
r3f look at camera implementation.
Updated
9 months ago
Comments count
4
Feature request: Expose `VRMExpressionBind*` classes
Closed
9 months ago
Suggestion: Bundle `three-vrm` types, move subpackages to `devDependencies`
Updated
9 months ago
Comments count
1
Spring bones not adapting to model scale
Closed
9 months ago
Comments count
2
Error in live examples for `@pixiv/three-vrm-node-constraint`: `THREE.ConeBufferGeometry is not a constructor`
Closed
9 months ago
Transparency issues with materials
Closed
9 months ago
Comments count
4
Feature request: Connected outlines for flat-shaded faces
Updated
9 months ago
Comments count
1
Failed to resolve entry
Updated
9 months ago
Comments count
1
Mixamo Animation Failing on Examples Page
Updated
10 months ago
Comments count
3
About XRArkitBlend shape
Closed
10 months ago
Default `shadingShiftTextureScale` to 1
Closed
a year ago
Comments count
2
Is it possible to integrate this library with react native based AR application?
Closed
a year ago
Comments count
1
Moving a bone node to a specific location
Closed
a year ago
How do I move the eyebrows?
Closed
a year ago
`uv2_vertex` and `uv2_pars_vertex` failing mtoon VRM rendering in Three v151
Closed
a year ago
Comments count
3
`CONTRIBUTING.md` development instructions missing build step
Closed
a year ago
Comments count
2
LookAt: Show a warning when inputMaxValue is 0
Closed
a year ago
Model does not display entirely / head cropped / bug
Closed
a year ago
Comments count
2
MToon outline doesn't scale when the scale of the mesh changes
Updated
a year ago
Comments count
3
Mesh breaking when VRM gets animated
Closed
a year ago
Comments count
9
0.6.11 版本的 VRM.from(gltf) 报错
Closed
a year ago
Comments count
2
Loading Mixamo animation rotates the legs by 90deg
Updated
a year ago
Comments count
10
Getting older VRM character to look at the camera
Closed
a year ago
Comments count
4
Is there an equivalent of springBoneManager.setCenter from three-vrm v0.6 in the latest version?
Updated
a year ago
Comments count
16
test: slack github integration
Closed
a year ago
Comments count
3
Multiple animate function instances causing trouble in wind function
Closed
a year ago
VR control of head / arms + Inverse Kinematics
Closed
a year ago
Can I add vroidcustomitem?
Closed
a year ago
look left not working
Closed
a year ago
Comments count
4
Wind effect on vrm models
Closed
a year ago
Uncaught TypeError: Class extends value undefined is not a constructor or null
Closed
2 years ago
Comments count
3
Is there a way to export .vrm models?
Closed
2 years ago
Oversize / undersize VRM models are moved from origin when playing an animation
Closed
2 years ago
Comments count
8
VMD Support?
Closed
2 years ago
How do I toggle accessorries with three-vrm?
Closed
2 years ago
What is difference between VRMRig and VRMHumanoidRig? (RawBoneNode vs NormalizedBoneNode)
Closed
2 years ago
it's high time to remove `quatInvertCompat` and `mat4InvertCompat`
Updated
2 years ago
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