phoooooos's starred repositories
PracticalSkillsTutorial
浙江大学系列朋辈辅学「实用技能拾遗」课程资料仓库
pycharm-guide
PyCharm 中文指南:安装 | 破解 | 效率 | 技巧
LLMsPracticalGuide
A curated list of practical guide resources of LLMs (LLMs Tree, Examples, Papers)
instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
differentiable-renderer
Rastering algorithm to approximate the rendering of a 3D model silhouette in a fully differentiable way.
Awesome-CV
:page_facing_up: Awesome CV is LaTeX template for your outstanding job application
MambaVision
Official PyTorch Implementation of MambaVision: A Hybrid Mamba-Transformer Vision Backbone
InstantMesh
InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
DoraemonGPT
Official repository of DoraemonGPT: Toward Understanding Dynamic Scenes with Large Language Models
minimal-hand
A minimal solution to hand motion capture from a single color camera at over 100fps. Easy to use, plug to run.
3D_Object_Reconstruction
3D object reconstruction with multi-view RGB-D images.
SparseFusion
[ICCV 2023] SparseFusion: Fusing Multi-Modal Sparse Representations for Multi-Sensor 3D Object Detection
Pixel2MeshPlusPlus
Pixel2Mesh++: Multi-View 3D Mesh Generation via Deformation. In ICCV2019.
SyncDreamer
[ICLR 2024 Spotlight] SyncDreamer: Generating Multiview-consistent Images from a Single-view Image
tiny-cuda-nn
Lightning fast C++/CUDA neural network framework
awesome-quant
**的Quant相关资源索引
diffusion-models-class-CN
Materials for the Hugging Face Diffusion Models Course
transformers
🤗 Transformers: State-of-the-art Machine Learning for Pytorch, TensorFlow, and JAX.
LiveAutoRecord
基于 Electron 的多平台直播自动录制软件
pytorch-book
PyTorch tutorials and fun projects including neural talk, neural style, poem writing, anime generation (《深度学习框架PyTorch:入门与实战》)
ORB_SLAM3_detailed_comments
Detailed comments for ORB-SLAM3
awesome-modern-cpp
A collection of resources on modern C++
GRIL-Calib
[RA-L 2024] GRIL-Calib: Targetless Ground Robot IMU-LiDAR Extrinsic Calibration Method using Ground Plane Motion Constraints