Giters
phoboslab
/
wipeout
WipEout (PSX) Model Viewer in WebGL/Three.js
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525
Watchers:
30
Issues:
22
Forks:
53
phoboslab/wipeout Issues
Website phoboslab.org/wipeout is broken!
Updated
5 years ago
Comments count
1
Higher resolution textures from other platforms?
Updated
9 years ago
Comments count
2
Finally decoded CLASS.PRM !
Updated
9 years ago
Comments count
4
Another polygon found ! (0x14)
Updated
9 years ago
Comments count
1
New polygon form found !
Updated
9 years ago
Comments count
3
Polygon 0x0A deciphered !
Closed
9 years ago
Comments count
5
Fly-through camera path still buggy on some devices
Closed
9 years ago
Comments count
17
New track found in Wipeout 1 ? (TRACK15)
Updated
9 years ago
Some tracks are entirely covered with checkpoint ground texture
Updated
9 years ago
Comments count
3
Full-screen button?
Updated
9 years ago
Comments count
1
New discoveries in the game's data files
Updated
9 years ago
Comments count
2
Stuttering (bad performance)
Updated
9 years ago
Track tiles textures in "Gare d'europa" and "Spliskinanke" are incorrect (default texture is shown)
Closed
9 years ago
Comments count
1
Gamepad support for free camera mode
Updated
9 years ago
Comments count
1
Pit-lane as well as speed-up and power-up textures do not light up
Updated
9 years ago
Comments count
1
More music?
Closed
9 years ago
Comments count
2
Free camera controls are not explained and don't seem to allow full freedom on tracks
Updated
9 years ago
Comments count
2
GFX settings?
Updated
9 years ago
WipEout 64?
Updated
9 years ago
Option to slow down fly-through?
Updated
9 years ago
FPS (frames per second) counter?
Updated
9 years ago
Cannot Load /TRACK02/SCENE.CMP
Closed
9 years ago
Comments count
2