Philippe Ollivier's repositories
cel-shading-urp
A cel-shading Shader Graph for Universal Render Pipeline.
ChickenSwipe
Unity3D game about dodging exploding tiles
Parkour-controller-script
Version controll because I fucked up code
s-and-p-500-companies
List of companies in the S&P 500 together with associated financials
Unity-Noises
Collection of noises functions for Unity.
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UnityTutorials
Full projects from my Unity tutorial videos
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URP_BlitRenderFeature
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.
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Language:C#000