Philippe Ollivier (philippeollivier)

philippeollivier

User data from Github https://github.com/philippeollivier

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Location:Los Angeles

GitHub:@philippeollivier

Philippe Ollivier's repositories

cel-shading-urp

A cel-shading Shader Graph for Universal Render Pipeline.

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ChickenSwipe

Unity3D game about dodging exploding tiles

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Parkour-controller-script

Version controll because I fucked up code

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Pogeon

Game about Pigeon Simulation

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s-and-p-500-companies

List of companies in the S&P 500 together with associated financials

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Unity-Noises

Collection of noises functions for Unity.

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UnityTutorials

Full projects from my Unity tutorial videos

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URP_BlitRenderFeature

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

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