Philip Arvidsson (philiparvidsson)

philiparvidsson

Geek Repo

Location:Gothenburg, Sweden

Home Page:philiparvidsson.com

Github PK Tool:Github PK Tool

Philip Arvidsson's repositories

LSTM-Text-Generation

Tons of fun with text and recurrent neural networks! Let your computer read a book and tell you its own story. 🤣

Language:HyLicense:MITStargazers:81Issues:6Issues:4

Sequence-to-Sequence-Learning-of-Financial-Time-Series-in-Algorithmic-Trading

My bachelor's thesis—analyzing the application of LSTM-based RNNs on financial markets. 🤓

Language:TeXLicense:CC-BY-4.0Stargazers:74Issues:10Issues:0

GitHub-Theme-for-Emacs

Syntax highlighting color theme mimicking the look of GitHub's code viewer. 😍

Worlds-Smallest-Text-Editor

The world's smallest, fully functional text editor—fun, useful and interesting!

Language:AssemblyLicense:MITStargazers:42Issues:3Issues:0

GitHub-Modern-Theme-for-Emacs

Syntax highlighting color theme mimicking the new and updated look of GitHub's code viewer.

Inverse-Kinematics

During a research project, I came up with a pretty interesting algorithm for solving Inverse Kinematics problems iteratively. Check out the video!

Language:C#License:MITStargazers:14Issues:5Issues:1

Entity-Component-System

Simple game engine written in C using ECS.

Language:CStargazers:9Issues:3Issues:0
Language:PythonStargazers:6Issues:2Issues:0

Zweilight-Theme-for-Emacs

The Zweilight theme—dark but colorful!

Language:Emacs LispStargazers:6Issues:2Issues:2

Enigmus-MUD

Enigmus MUD is an old-school text based game with network multiplayer!

Language:PythonLicense:MITStargazers:5Issues:5Issues:1

P-Programming-Language

P (SUCC / PRED) language compiler.

Language:CLicense:MITStargazers:5Issues:2Issues:0

GPU-Raytracing

Simple real-time raytracing demo running as a fragment shader on the computer's graphics card.

Language:HLSLLicense:MITStargazers:4Issues:4Issues:0

Modern-Shell-Language

Modern Shell Language is a language and compiler for writing portable, complex shell scripts.

Language:PythonLicense:MITStargazers:4Issues:3Issues:12

Raytracing

Simple raytracer developed over the course of a weekend.

Language:CStargazers:3Issues:4Issues:0

My-Emacs-Config

My personal Emacs configuration. You may clone this repository to your .emacs.d directory if you want to use it.

Language:Emacs LispStargazers:2Issues:2Issues:0

Pong-Game

Simple but very artistic Pong game (with Rigid Body Dynamics)!

Language:C#License:MITStargazers:2Issues:2Issues:0

Primus-Game-Engine

Game engine built using the Entity–Component–System architecture.

Language:C#License:MITStargazers:2Issues:3Issues:3

Pymake2-Build-Tool

Pymake2 provides automated build tasks and enormous flexibility, all without esoteric syntax constructs!

Language:PythonLicense:MITStargazers:2Issues:3Issues:5

Ubuntu-Neurix

My personal Linux "dist."

Language:ShellStargazers:2Issues:2Issues:0

Quickhull-Algorithm

Understanding the Quickhull Algorithm—assignment in the Algorithms VT15P4 (21AL1B) course.

Language:CStargazers:1Issues:2Issues:0

Starburst-Game

Action-packed fun in space with local multiplayer (1–4 players)!

Cryptocurrency-Portfolio

Keep track of your cryptocurrency investments!

Language:JuliaLicense:MITStargazers:0Issues:2Issues:0

Home-Lights-Automation

An attempt at making my home more intelligent.

Language:ArduinoStargazers:0Issues:3Issues:0

htmx2

Simple HTMX utility library for Rust.

Language:RustStargazers:0Issues:1Issues:0

Othello-3D-Game

Game of Othello in 3D, developed in Java.

Language:JavaStargazers:0Issues:3Issues:0

Procedural-Landscape-Generation-on-Sphere-Surfaces

Did you ever wonder how to procedurally generate landscapes on spheres? Well, let me show you!

Language:TeXLicense:MITStargazers:0Issues:2Issues:0
Language:JavaScriptStargazers:0Issues:0Issues:0

themes

A megapack of themes for GNU Emacs.

Language:Emacs LispLicense:MITStargazers:0Issues:0Issues:0