Philip Arvidsson's repositories
LSTM-Text-Generation
Tons of fun with text and recurrent neural networks! Let your computer read a book and tell you its own story. 🤣
Sequence-to-Sequence-Learning-of-Financial-Time-Series-in-Algorithmic-Trading
My bachelor's thesis—analyzing the application of LSTM-based RNNs on financial markets. 🤓
GitHub-Theme-for-Emacs
Syntax highlighting color theme mimicking the look of GitHub's code viewer. 😍
Worlds-Smallest-Text-Editor
The world's smallest, fully functional text editor—fun, useful and interesting!
GitHub-Modern-Theme-for-Emacs
Syntax highlighting color theme mimicking the new and updated look of GitHub's code viewer.
Inverse-Kinematics
During a research project, I came up with a pretty interesting algorithm for solving Inverse Kinematics problems iteratively. Check out the video!
Entity-Component-System
Simple game engine written in C using ECS.
P-Programming-Language
P (SUCC / PRED) language compiler.
Zweilight-Theme-for-Emacs
The Zweilight theme—dark but colorful!
Enigmus-MUD
Enigmus MUD is an old-school text based game with network multiplayer!
GPU-Raytracing
Simple real-time raytracing demo running as a fragment shader on the computer's graphics card.
Modern-Shell-Language
Modern Shell Language is a language and compiler for writing portable, complex shell scripts.
Raytracing
Simple raytracer developed over the course of a weekend.
My-Emacs-Config
My personal Emacs configuration. You may clone this repository to your .emacs.d directory if you want to use it.
Primus-Game-Engine
Game engine built using the Entity–Component–System architecture.
Pymake2-Build-Tool
Pymake2 provides automated build tasks and enormous flexibility, all without esoteric syntax constructs!
Ubuntu-Neurix
My personal Linux "dist."
Quickhull-Algorithm
Understanding the Quickhull Algorithm—assignment in the Algorithms VT15P4 (21AL1B) course.
Starburst-Game
Action-packed fun in space with local multiplayer (1–4 players)!
Cryptocurrency-Portfolio
Keep track of your cryptocurrency investments!
Home-Lights-Automation
An attempt at making my home more intelligent.
Othello-3D-Game
Game of Othello in 3D, developed in Java.
Procedural-Landscape-Generation-on-Sphere-Surfaces
Did you ever wonder how to procedurally generate landscapes on spheres? Well, let me show you!
themes
A megapack of themes for GNU Emacs.