pgii's repositories

GyroMocapUE4

Simple Motion Capture based on gyro MPU-9250 and ESP32 in Unreal Engine

LipSyncUE4

Lip Sync for Genesis 8 in Unreal Engine

Language:C#Stargazers:39Issues:5Issues:0

Daz3dCharacterUE4

Demonstration of an easy way to import a character from Daz Studio to Unreal Engine.

FacialMocapUE4

Facial Mocap testing with the help of dlib library in Unreal Engine

Language:C++Stargazers:22Issues:4Issues:0

SplineMovement

Spline Movement Unreal Engine

ARKitGenesis8

Facial capture with ARKit iPhone for DAZ3D Genesis 8 Female

FingerControlUE4

Fingers control with ESP32 and flexible sensor in Unreal Engine

GyroCube

Simple test Arduino + gyro MPU6050 in a Unreal Engine through a serial port with calibration.

Language:C++Stargazers:10Issues:2Issues:0

FiltfiltSharp

Zero-phase digital filtering

Language:C#Stargazers:7Issues:2Issues:0

CameraDirectorKit

Blueprint system camera control of scenes or characters and a set of macros for Unreal Engine.

CarTraffic

Simple Car traffic in Unreal Engine through spline

FacialPuppetUE4

Facial Puppet Genesis 8 with DualShock 4 in Unreal Engine

FurnitureWoodPackUE4

In a pack: Cupboard, Ceiling Fan, Sideboard, Cuckoo Clock, Table, Bench, Chair, Chest, Bookcase, Sofa, Stand. Contains interactive elements (opening doors and drawers). Designed by Thos. Moser. https://www.thosmoser.com

MaterialChangerUE4

Changer material real-time in Unreal Engine.

csharp_soem

Adventures in trying to code soem from csharp. (Not going well)

Language:C#Stargazers:0Issues:0Issues:0