pezcode's repositories

magnum-plugins

Plugins for the Magnum C++11/C++14 graphics engine

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magnum-integration

Integration libraries for the Magnum C++11/C++14 graphics engine

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magnum

Lightweight and modular C++11/C++14 graphics middleware for games and data visualization

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corrade

C++11/C++14 multiplatform utility library

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lava-rt

Raytracing with liblava

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pre-commit-hooks-fork

git pre-commit hooks

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pre-commit-hooks

Hooks for pre-commit

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flextgl

OpenGL and Vulkan header and loader generator.

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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Cluster

Clustered shading implementation with bgfx

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mosaiikki

Checkerboard rendering with Magnum and OpenGL

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bigg

bgfx, imgui, glfw, glm

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vcpkg

C++ Library Manager for Windows, Linux, and MacOS

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cgltf

:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99

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o3de

Source for O3DE (Open 3D Engine)

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liblava

A modern and easy-to-use library for the Vulkan API

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Vulkan-ValidationLayers

Vulkan Validation Layers

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ighp

iTunes Global Hotkeys Plugin

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magnum-examples

Examples for the Magnum C++11/C++14 graphics engine

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toolchains

Toolchains for crosscompiling with CMake.

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godot-docs

Godot Engine official documentation

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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magnum-ci

Various CI jobs for building Magnum and its dependencies.

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gltf-texturec

Convert textures in a GLTF 2.0 model with texturec

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bgfx.cmake

Independently maintained CMake build scripts for bgfx. Released under public domain.

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filewatch

File watcher in c++

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Open3D

Open3D: A Modern Library for 3D Data Processing

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open3d-core-android

Cross-compiling and using the core Open3D library on Android

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tikzmagic

A Jupyter extension for compiling and displaying images described by the TikZ language.

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