pezcode's repositories
magnum-plugins
Plugins for the Magnum C++11/C++14 graphics engine
magnum-integration
Integration libraries for the Magnum C++11/C++14 graphics engine
magnum
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
corrade
C++11/C++14 multiplatform utility library
pre-commit-hooks-fork
git pre-commit hooks
pre-commit-hooks
Hooks for pre-commit
flextgl
OpenGL and Vulkan header and loader generator.
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
vcpkg
C++ Library Manager for Windows, Linux, and MacOS
cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
o3de
Source for O3DE (Open 3D Engine)
liblava
A modern and easy-to-use library for the Vulkan API
Vulkan-ValidationLayers
Vulkan Validation Layers
magnum-examples
Examples for the Magnum C++11/C++14 graphics engine
toolchains
Toolchains for crosscompiling with CMake.
godot-docs
Godot Engine official documentation
godot
Godot Engine – Multi-platform 2D and 3D game engine
magnum-ci
Various CI jobs for building Magnum and its dependencies.
gltf-texturec
Convert textures in a GLTF 2.0 model with texturec
bgfx.cmake
Independently maintained CMake build scripts for bgfx. Released under public domain.
Open3D
Open3D: A Modern Library for 3D Data Processing
open3d-core-android
Cross-compiling and using the core Open3D library on Android
tikzmagic
A Jupyter extension for compiling and displaying images described by the TikZ language.