peterprokop / SwiftGraph

A Graph Data Structure in Pure Swift

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SwiftGraph

SwiftGraph is a pure Swift (no Cocoa) implementation of a graph data structure, appropriate for use on all platforms Swift supports (iOS, macOS, Linux, etc.). It includes support for weighted, unweighted, directed, and undirected graphs. It uses generics to abstract away both the type of the vertices, and the type of the weights.

It includes copious in-source documentation, unit tests, as well as search functions for doing things like breadth-first search, depth-first search, and Dijkstra's algorithm. Further, it includes utility functions for topological sort, Jarnik's algorithm to find a minimum-spanning tree, and detecting a DAG (directed-acyclic-graph).

Installation

SwiftGraph 1.5.0 and above requires Swift 4. Use SwiftGraph 1.4.1 for Swift 3 (Xcode 8), SwiftGraph 1.0.6 for Swift 2 (Xcode 7), and SwiftGraph 1.0.0 for Swift 1.2 (Xcode 6.3) support.

CocoaPods

Use the CocoaPod SwiftGraph.

Carthage

Add the following to your Cartfile:

github "davecom/SwiftGraph" ~> 1.5.0

Swift Package Manager (SPM)

Use this repository as your dependency.

Manual

Copy all of the sources in the Sources folder into your project.

Tips and Tricks

  • To get a sense of how to use SwiftGraph, checkout the unit tests
  • Inserting an edge by vertex indices is much faster than inserting an edge by vertex objects that need to have their indices looked up
  • Generally, looking for the index of a vertex is O(n) time, with n being the number of vertices in the graph
  • SwiftGraph includes the functions bfs() and dfs() for finding a route between one vertex and another in a graph and dijkstra() for finding shortest paths in a weighted graph
  • A sample Mac app that implements the Nine Tails problem is included - just change the target of the project to SwiftGraphSampleApp to build it

Documentation

There is a large amount of documentation in the source code using the latest Apple documentation technique - so you should be able to just alt-click a method name to get a lot of great information about it in Xcode. There are up-to-date HTML docs available online thanks to the good folks at CocoaPods In addition, here's some more basic information:

Edges

Edges connect the vertices in your graph to one another.

  • Edge (Protocol) - A protocol that all edges in a graph must conform to. An edge is a connection between two vertices in the graph. The vertices are specified by their index in the graph which is an integer. Further, an edge knows if it's directed, or weighted. An edge can create a reversed version of itself.
  • UnweightedEdge - This is a concrete implementation of Edge for unweighted graphs.
  • WeightedEdge - A subclass of UnweightedEdge that adds weights. Weights are a generic type - they can be anything that implements Comparable and Summable. Summable is anything that implements the + operator. To add Summable support to a data type that already has the plus operator, simply write something like (support in SwiftGraph is already included for Int, Float, Double, and String):
extension Int: Summable {}

Graphs

Graphs are the data structures at the heart of SwiftGraph. All vertices are assigned an integer index when they are inserted into a graph and it's generally faster to refer to them by their index than by the vertex's actual object.

Graphs implement the standard Swift protocols SequenceType (for iterating through all vertices) and CollectionType (for grabbing a vertex by its index through a subscript). For instance, the following example prints all vertices in a Graph on separate lines:

for v in g {  // g is a Graph<String>
    print(v)
}

And we can grab a specific vertex by its index using a subscript

print(g[23]) // g is a Graph<String>

Note: At this time, graphs are not thread-safe. However, once a graph is constructed, if you will only be doing lookups and searches through it (no removals of vertices/edges and no additions of vertices/edges) then you should be able to do that from multiple threads. A fully thread-safe graph implementation is a possible future direction.

  • Graph - This is the base class for all graphs. Generally, you should use one of its canonical subclasses, UnweightedGraph or WeightedGraph, because they offer more functionality. The vertices in a Graph (defined as a generic at graph creation time) can be of any type that conforms to Equatable. Graph has methods for:
    • Adding a vertex
    • Getting the index of a vertex
    • Finding the neighbors of an index/vertex
    • Finding the edges of an index/vertex
    • Checking if an edge from one index/vertex to another index/vertex exists
    • Checking if a vertex is in the graph
    • Adding an edge
    • Removing all edges between two indexes/vertices
    • Removing a particular vertex (all other edge relationships are automatically updated at the same time (because the indices of their connections changes) so this is slow - O(v + e) where v is the number of vertices and e is the number of edges)
  • UnweightedGraph - A subclass of Graph that adds convenience methods for adding and removing edges of type UnweightedEdge.
  • WeightedGraph - A subclass of Graph that adds convenience methods for adding and removing edges of type WeightedEdge. WeightedGraph also adds a method for returning a list of tuples containing all of the neighbor vertices of an index along with their respective weights.

Search

Search methods are defined in extensions of Graph and WeightedGraph in Search.swift.

  • bfs() (method on Graph) - Finds a path from one vertex to another in a Graph using a breadth-first search. Returns an array of Edges going from the source vertex to the destination vertex or an empty array if no path could be found. A version of this method takes a function, goalTest(), that operates on a vertex and returns a boolean to indicate whether it is a goal for the search. It returns a path to the first vertex that returns true from goalTest().
  • dfs() (method on Graph) - Finds a path from one vertex to another in a Graph using a depth-first search. Returns an array of Edges going from the source vertex to the destination vertex or an empty array if no path could be found. A version of this method takes a function, goalTest(), that operates on a vertex and returns a boolean to indicate whether it is a goal for the search. It returns a path to the first vertex that returns true from goalTest().
  • findAll() Uses a breadth-first search to find all connected vertices from the starting vertex that return true when run through a goalTest() function. Paths to the connected vertices are returned in an array, which is empty if no vertices are found.
  • dijkstra() (method on WeightedGraph) - Finds the shortest path from a starting vertex to every other vertex in a WeightedGraph. Returns a tuple who's first element is an array of the distances to each vertex in the graph arranged by index. The second element of the tuple is a dictionary mapping graph indices to the previous Edge that gets them there in the shortest time from the staring vertex. Using this dictionary and the function pathDictToPath(), you can find the shortest path from the starting vertex to any other connected vertex. See the dijkstra() unit tests in DijkstraGraphTests.swift for a demo of this.

Sort & Miscellaneous

An extension to Graph in Sort.swift provides facilities for topological sort and detecting a DAG.

  • topologicalSort() - Does a topological sort of the vertices in a given graph if possible (returns nil if it finds a cycle). Returns a sorted list of the vertices. Runs in O(n) time.
  • isDAG - A property that uses topologicalSort() to determine whether a graph is a DAG (directed-acyclic graph). Runs in O(n) time.

An extension to WeightedGraph in MST.swift can find a minimum-spanning tree from a weighted graph.

  • mst() - Uses Jarnik's Algorithm (aka Prim's Algorithm) to find the tree made of minimum cumulative weight that connects all vertices in a weighted graph. This assumes the graph is completely undirected and connected. If the graph has directed edges, it may not return the right answer. Also, if the graph is not fully connected it will create the tree for the connected component that the starting vertex is a part of. Returns an array of WeightedEdges that compose the tree. Use utility functions totalWeight() and printMST() to examine the returned MST. Runs in O(n lg n) time.

Authorship & License

SwiftGraph is written by David Kopec and released under the Apache License (see LICENSE). You can find my email address on my GitHub profile page. I encourage you to submit pull requests and open issues here on GitHub.

Future Direction

Future directions for this project to take could include:

  • More utility functions
  • A thread safe subclass of Graph
  • More extensive performance testing

About

A Graph Data Structure in Pure Swift

License:Apache License 2.0


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