Peter Henebäck's starred repositories
oke-unreal-pixel-streaming
Unreal Engine Pixel Streaming Quickstart on OKE
guidance-for-custom-game-backend-hosting-on-aws
The AWS Game Backend Framework allows you to integrate your game clients with AWS backend services, with secure scalable identity management and authentication, and integrations to commonly used game platform identity providers and game engines.
speke-reference-server
Secure Packager and Encoder Key Exchange (SPEKE) is part of the AWS Elemental content encryption protection strategy for media services customers. SPEKE defines the standard for communication between our media services and digital rights management (DRM) system key servers. This project provides the basic framework that partners can specialize and extend to support their specific method of Digital Rights Management while utilizing AWS' video streaming solutions.
supervision
We write your reusable computer vision tools. 💜
aws-games-lens-well-architected
The AWS Well-Architected Games Industry Lens provides best practices guidance for building and operating games on AWS. This repository provides a custom lens that can be imported in the AWS Well-Architected Tool to run reviews for gaming workloads.
f1-2021-udp
UDP telemetry parser for the Codemasters F1 2021 game
steam-review-explorer
A client-side resource to scrape Steam reviews for a particular game and perform basic data analytics on them
sample-data
Metrica Sports sample tracking and event data
amazon-gamelift-testing-toolkit
Amazon GameLift Testing Toolkit
amazon-polly-metahumans
This Unreal Engine sample project demonstrates how to bring Epic Games' MetaHuman digital characters to life using the Amazon Polly text-to-speech service from AWS. Use this project as a starting point for creating your own Unreal Engine applications that leverage Amazon Polly to give voice to your MetaHumans.
UE4-PixelStreaming-AWS-EKS
This is repo about how to deploy Unreal Engine 4 project to AWS EKS
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
dcv-color-primitives
DCV Color Primitives Library
simple-game-studio-on-aws
With this CDK application, you can easily build a simple and customizable game studio on AWS. The default setting covers a build farm, a source code repository, CI tool, workstation, and backups. If long build time, build farm management, and slow response from CI tool suffers you, this project could help to save your time.
aws-gamelift-and-serverless-backend-sample
DEPRECATED: Please refer to the website link for the latest version under AWS Game Backend Framework