Giters
perbone
/
luascript
Lua language support for Godot Engine
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Stargazers:
633
Watchers:
32
Issues:
59
Forks:
45
perbone/luascript Issues
can´t compile with lua
Updated
5 months ago
Comments count
1
Build Error on MacOS with latest Godot
Updated
5 months ago
Comments count
4
Build error on Fedora linux with latest Godot
Updated
6 months ago
Error code when trying to when trying to enable in plugins.
Closed
6 months ago
Comments count
1
Windows build error
Closed
9 months ago
Comments count
14
build error with android plantform
Closed
9 months ago
Comments count
1
Is Godot-luascript compatible with IOS and android?
Closed
4 years ago
Comments count
3
Lua OOP Design
Updated
10 months ago
Comments count
2
Error on build in Windows
Closed
a year ago
Comments count
1
Can you share the compiled version, thank you ~!
Closed
a year ago
Comments count
1
windows vs2017 compile error
Closed
2 years ago
Comments count
1
Help, How can i use this
Closed
2 years ago
Comments count
1
AttributeError: 'SConsEnvironment' object has no attribute 'editor_build'
Closed
2 years ago
Comments count
2
Lua Properties Design
Updated
2 years ago
Comments count
4
Integrating this project with LuaJIT
Closed
2 years ago
Comments count
3
Does this project do not use the Lua VM and parser/lexer?
Closed
2 years ago
Comments count
2
Compilation error on Windows 10: "Identifier not found"
Closed
2 years ago
Comments count
4
Quick Access to the Scene's Tree Nodes
Updated
2 years ago
Comments count
2
Compilation error on ubuntu 20.04
Closed
2 years ago
Comments count
8
Which of the features listed are already implemented?
Closed
2 years ago
Comments count
3
Error compiling on WSL Ubuntu
Closed
2 years ago
Comments count
2
He can't work
Closed
3 years ago
Comments count
3
[Question] Curious about the current state?
Closed
3 years ago
Comments count
2
Test script
Closed
3 years ago
Comments count
4
Error building on Windows 10
Closed
3 years ago
Comments count
2
about luajit?
Closed
3 years ago
Comments count
1
Interfacing with other languages?
Closed
3 years ago
Comments count
1
Reference to local
Closed
3 years ago
Comments count
2
Lua Signals Design
Updated
3 years ago
Comments count
1
Please provide binaries.
Closed
3 years ago
Error when building on Windows
Closed
3 years ago
Comments count
3
Compatibility with Godot 3.2.x
Closed
3 years ago
Comments count
4
Why there is no complete bundled-with-godot releases?
Closed
3 years ago
Comments count
7
Problem with windows build
Closed
3 years ago
Comments count
26
Not found LuaScript in Create Script window
Closed
3 years ago
Comments count
3
Problem building on windows
Closed
3 years ago
Comments count
6
Moonscript
Closed
3 years ago
Comments count
1
Compiling for macOS fatal error 'core/ustring.h' file not found
Closed
4 years ago
Comments count
1
Code completion in builtin editor?
Closed
4 years ago
Comments count
1
Failed to build on Ubuntu 20.04.1 LTS
Closed
4 years ago
Comments count
4
Not really an issue just a question
Closed
4 years ago
Comments count
1
Compiler Error: C2429 "requires compiler flag /std:c++17"
Closed
4 years ago
Comments count
10
Compiling for Windows: error looking for <sys/wait.h>
Closed
4 years ago
Comments count
6
Add examples in the README.md
Closed
4 years ago
Comments count
1
Archlinux unable to compile
Closed
4 years ago
Comments count
1
PluginScript
Closed
4 years ago
Comments count
5
[output overflow, print less text!]
Closed
4 years ago
Comments count
3
Compiling for linux X11 ubuntu
Closed
4 years ago
Comments count
8
Compiling for Windows: Error C2429 Requires Compiler Flag "/std:c++17"
Closed
4 years ago
Comments count
1
Can you provide a simple working example
Closed
5 years ago
Comments count
4
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